Area Pointing
Also known as: Point and Click, Mouse Pointing
Area pointing is the conventional target-acquisition paradigm in graphical user interfaces, in which the user must move a cursor inside a confined two-dimensional target region and then execute a click (or equivalent dwell, tap, or activation action) to select it. Targets such as buttons, menu items, links, scrollbars, and form fields are all activated this way. Area pointing has well-known accessibility limitations for users with motor impairments, who often struggle both with positioning the cursor inside a small region and with holding it still while clicking. It is typically modelled by Fitts' law and is the implicit baseline that alternative paradigms — goal crossing, gesture, dwell, voice, switch scanning, and eye-tracking selection — are compared against.
Category: Input Methods · Interaction Design · Motor Accessibility · User Interface
Related: Goal Crossing · Fitts' Law · Target acquisition · Pointing Device · Mouse Pointer