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Location-Based Game

Also known as: LBG, Location-Based Puzzle Game, LBPG, Pervasive Game

A location-based game (LBG) is a game whose gameplay depends on the player’s real-world physical location, typically determined via GPS, NFC, Bluetooth beacons, or QR codes. Examples include Geocaching, Ingress, Pokémon GO, and a range of urban puzzle, treasure-hunt, and tourism experiences. LBGs are used in tourism, cultural heritage, education, civic engagement, and exercise contexts. From an accessibility standpoint, LBGs raise specific issues: outdoor walking premises can exclude wheelchair users on inaccessible terrain, GPS triggers and small touch targets can be hard for users with motor or vision differences, and time-pressured tasks can disadvantage neurodivergent players. Inclusive LBG design pairs locative play with route accessibility data, alternative completion paths, audio description, captions, and configurable difficulty.

Category: Gaming · Game Accessibility · Mobile Accessibility · Wayfinding

Related: Game Accessibility · Augmented Reality · Wayfinding · Tangible User Interface

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