Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- Aim Assist(also: Aim Assistance, Auto-Aim, Bullet Magnetism)
- A category of input-assistance features in shooter games that help a player acquire or track targets, for example by enlarging the effective cursor area, bending projectile paths toward enemies, or slowing the aim reticle when it is near a target. Aim assist is widely used to…
- Automation Confusion
- A phenomenon, well documented in human–automation literature and observed in partially automated video games, in which the user struggles to distinguish the outcomes of their own actions from those performed autonomously by a software agent. In shared-control gaming this can…
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