Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
Search results
- Early intervention(also: Early childhood intervention, EI)
- A system of services and supports provided to infants and young children with developmental delays or disabilities, typically from birth to age three, and their families. Early intervention can include speech therapy, occupational therapy, physical therapy, and behavioral…
- Emotional regulation(also: Emotion regulation, Affect regulation, Self-regulation)
- The ability to monitor, evaluate, and modify emotional responses to meet situational demands and personal goals. Emotional regulation is often challenging for people with ADHD, autism, anxiety, and other neurodivergent or mental health conditions. Assistive strategies and…
- Executive function(also: Executive functioning, Cognitive control)
- A set of higher-order cognitive processes that enable goal-directed behaviour, including planning, working memory, attention control, task switching, inhibition of inappropriate responses, and flexible thinking. Executive function difficulties are common in TBI, ADHD, autism,…
- Exergame(also: Exercise game, Active video game, Fitness game)
- A video game that requires physical movement or exercise as the primary interaction mechanism, combining gameplay elements like scoring, levels, and achievements with physical activity. Accessible exergames for people with disabilities use alternative feedback modalities — such…
4 results.