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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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Persuasive Technology(also: Captology, Behavior Change Technology)
Interactive computing systems designed to change users' attitudes or behaviors through persuasion rather than coercion. Common persuasive techniques include goal-setting, self-monitoring, rewards, reminders, and social comparison. While persuasive technology has shown success in…
Physiological Sensing(also: Biosensing)
Measuring bodily signals - such as heart rate, galvanic skin response, skin temperature, respiration, or muscle activity - to infer aspects of a user's physical or affective state. Physiological sensing is widely used in accessibility, affective computing, and digital health to…

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