Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- Virtual World(also: Virtual Environment, Online Virtual World)
- A computer-simulated environment where users interact with each other and digital objects through graphical representations, often in real time. Virtual worlds range from 2D browser-based platforms to fully immersive 3D social VR environments accessed through head-mounted…
- Visual Orchestration(also: Visual Attention Management)
- A design orientation, articulated by Huffman et al. (2026), for deliberately coordinating visual cues, salience, timing, and layout so that participants in a shared environment know where to look, when to shift focus, and how interactions unfold — especially for users who rely…
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