Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- Hackability
- A methodology and design philosophy for encouraging DIY assistive technology development in which disabled people, allies, and professionals collaboratively hack, adapt, and remix existing objects into personalized assistive solutions. Hackability events bring together makers…
- Hackathon(also: Accessibility Hackathon, Makeathon, ATHack)
- A time-limited event (typically hours to days) where participants collaborate intensively to design and build technology solutions, often as prototypes or proofs of concept. Accessibility hackathons specifically focus on creating assistive technologies, but they have been…
- Hybrid Craft(also: Digital Craft, Computational Craft)
- A making practice that combines traditional hand-craft techniques (embroidery, weaving, quilting, ceramics, woodworking) with digital fabrication tools such as computerised embroidery machines, laser cutters, or 3D printers. In accessibility and HCI research, hybrid craft is…
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