Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
Search results
- Modality(also: Interaction Modality, Interface Modality)
- The sensory channel or communication method through which a user interacts with a computer system, such as visual (graphical displays), auditory (speech or non-speech audio), tactile (braille, haptic feedback), or textual (command-line) output, and keyboard, mouse, voice,…
- Multimodal Cueing
- Multimodal cueing is the simultaneous or selectable use of two or more sensory channels - typically visual, auditory, and somatosensory (vibrotactile) - to guide motor behaviour during rehabilitation or assistive interaction. The rationale is that different modalities engage…
- Multimodal Natural Language Generation(also: Multimodal NLG)
- Natural language generation systems that produce output coordinated across more than one modality — typically combinations of text or speech with graphics, maps, animation, gesture, or tactile output. Multimodal NLG systems decompose their output into several "channels" that are…
- Multisensory Integration
- The neural and perceptual process by which the brain combines information from different sensory modalities — sight, hearing, touch, proprioception — into a unified percept. Integration relies on temporal and spatial binding windows that widen with age: older adults tolerate…
- Multisensory Interaction(also: Multisensory HCI)
- Multisensory interaction is an HCI research area concerned with designing and studying systems that engage two or more human senses - sight, hearing, touch, smell, taste, proprioception - simultaneously or in combination. It differs from multimodal interaction (which typically…
5 results.