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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • The EasyCog Dataset: Towards Easier Cognitive Assessment with Passive Video Watching

    Qingyong Hu, Yuxuan Zhou, Jinjian Wang, Yanbin Gong, Yizhen Zhang, Jingnan Sun, Jian Yao, Qijia Shao, Lili Qiu, Qian Zhang, Guihua Li · 2026 · Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies

    This paper introduces EasyCog, the first large-scale multimodal dataset designed for low-burden, low-cost cognitive assessment using passive visual engagement. The core motivation is to address well-documented limitations of standard clinical cognitive tests such as the Montreal…

    cognitive accessibility · cognitive assessment · EEG · eye tracking · dementia

  • QC Speller: User Interface Design of a Hands-Free Touch-Free Speller with Brain Electroencephalogram Sensory Rhythm

    Tulika Nama, Debasis Samanta · 2025 · ACM Transactions on Accessible Computing

    This paper presents QC Speller, a novel brain-computer interface (BCI) text entry system designed for people with severe motor impairments who cannot use traditional keyboards, mice, or touchscreens. The system uses electroencephalography (EEG) to detect motor imagery…

    brain-computer interface · motor imagery · EEG · text entry · motor impairment

  • Improved Inference and Autotyping in EEG-based BCI Typing Systems

    Andrew Fowler, Brian Roark, Umut Orhan, Deniz Erdogmus, Melanie Fried-Oken · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '13)

    This paper presents improvements to the RSVP Keyboard, a brain-computer interface (BCI) typing system designed for people with severe motor disabilities, particularly those with locked-in syndrome (LIS) resulting from ALS or brain stem stroke who cannot use any volitional…

    brain-computer interface · BCI · EEG · text entry · locked-in syndrome

  • Turning Off-The-Shelf Games into Biofeedback Games

    Regan L. Mandryk, Michael Kalyn, Yichen Dang, Andre Doucette, Brett Taylor, Shane Dielschneider · 2012 · Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2012)

    This demonstration paper presents two systems that convert existing commercial off-the-shelf games into biofeedback (BF) training games for people with cognitive impairments. Biofeedback training — particularly neurofeedback using EEG — has been shown effective for helping…

    biofeedback · neurofeedback · EEG · cognitive impairment · ADHD

  • Brain-Computer Interfaces (BCIs) for Communication and Control

    Jonathan R. Wolpaw · 2007 · Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '07)

    This keynote paper from Jonathan Wolpaw at the Wadsworth Center (New York State Department of Health) provides an overview of brain-computer interface (BCI) research aimed at developing augmentative communication and control technology for people with severe neuromuscular…

    brain-computer interface · augmentative communication · neuromuscular disorders · ALS · EEG

  • The LF-ASD Brain Computer Interface: On-Line Identification of Imagined Finger Flexions in Subjects with Spinal Cord Injuries

    Steven G. Mason, Ziba Bozorgzadeh, Gary E. Birch · 2000 · Proceedings of the Fourth International ACM Conference on Assistive Technologies (Assets '00)

    This paper presents the first evaluation of the Low-Frequency Asynchronous Switch Design (LF-ASD) brain-computer interface with individuals who have high-level spinal cord injuries. The LF-ASD is a brain-controlled switch designed specifically for asynchronous control…

    brain-computer interface · spinal cord injury · EEG · switch access · motor imagery

6 results.