Exploring the Role of Tunnel Vision Simulation in the Design Cycle of Accessible Interfaces
Rie Kamikubo, Keita Higuchi, Ryo Yonetani, Hideki Koike, Yoichi Sato · 2018 · Proceedings of the 15th International Web for All Conference (W4A 2018)
This paper investigates whether gaze-contingent tunnel vision simulation can serve as a reliable tool within the design cycle for accessible web interfaces, enabling sighted developers to experience and evaluate prototypes under simulated visual field loss. The challenge…
low vision · tunnel vision · retinitis pigmentosa · simulation · eye tracking