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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Engaging Visually Impaired People in Science Museums Through an Immersive Workshop: Practices, Challenges, and Opportunities

    Xiyue Wang, Seita Kayukawa, Hironobu Takagi, Chieko Asakawa · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper investigates how science museums can become more accessible to visually impaired visitors through the design and evaluation of an immersive, tactile workshop. Conducted at Miraikan (The National Museum of Emerging Science and Innovation) in Tokyo, the research…

    museum accessibility · science education · blindness · low vision · tactile learning

  • VizXpress: Towards Expressive Visual Content by Blind Creators Through AI Support

    Lotus Zhang, Zhuohao (Jerry) Zhang, Gina Clepper, Franklin Mingzhe Li, Patrick Carrington, Jacob O. Wobbrock, Leah Findlater · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper investigates how blind individuals engage with and desire to create expressive visual content — moving beyond the functional accessibility tasks (like privacy preservation or layout correction) that prior research has focused on. The authors conducted a two-stage…

    blindness · visual expression · creativity support · AI accessibility · image editing

  • A Low-Fidelity Prototyping Method for Blind Users: A Case Study on Designing Two-Dimensional Tactile Displays

    Sara Alzalabny, Karin Müller, Kathrin Gerling, Thorsten Schwarz, Bastian Rapp, Rainer Stiefelhagen · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper addresses the fundamental problem that design workshops—a key method for involving end users in technology development—are largely inaccessible to blind people due to their reliance on visual methods like sketching, storyboarding, and visual prototyping. The…

    blindness · low vision · prototyping · co-design · tactile display

  • Surfacing Variations to Calibrate Perceived Reliability of MLLM-generated Image Descriptions

    Meng Chen, Akhil Iyer, Amy Pavel · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper addresses a critical safety problem in AI-powered visual access technology: multimodal large language models (MLLMs) like GPT-4o, Gemini, and Claude produce fluent, confident image descriptions that can contain fabricated content, misinterpretations, and omissions…

    blindness · low vision · image descriptions · multimodal AI · large language models

  • Designing Accessible Calendar Tools for Blind and Low-Vision Users

    Mahmut Erdemli · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This extended abstract investigates the accessibility challenges blind and low vision (BLV) users face with calendar applications and explores how voice-activated personal assistants (VAPAs) like Siri and Alexa can enhance calendar usability. The study employed a mixed-methods…

    blindness · low vision · calendar accessibility · voice assistants · co-design

  • Enhancing Accessibility in Webtoons: Investigating Audio Effect Placement Strategies for Visually Impaired Users

    Heewon Lee, Juwon Cheong, Minsung Kim, Jia Kim, Hyunjung Kim · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This extended abstract investigates how the timing of audio effect (AE) placement—before, during (overlapping), or after narration—affects the user experience of audio-described webtoons for visually impaired users. Webtoons are Korean-originated vertical-scrolling comics…

    blindness · low vision · audio description · webtoons · digital comics

  • Data Sonification for Screen-Reader Users: When and When Not to Use

    Ather Sharif, Neha Aitharaju, Srihari Krishnaswamy, Jacob Wobbrock · 2025 · Proceedings of the 22nd International Web for All Conference (W4A)

    This paper from the University of Washington assesses when data sonification — non-speech audio representations of data visualizations — is and is not beneficial for screen-reader users. Despite sonification dating back to 1974 and growing adoption in commercial products (Apple…

    sonification · data visualization · screen readers · blindness · visual impairment

  • The Qualities of Convivial Tools and Their Relevance to Music Software Accessibility

    Alex Lucas, James Cunningham, Jacob Harrison, Franziska Schroeder, Andrew McPherson · 2025 · ACM Transactions on Accessible Computing

    This qualitative study explores how visually impaired and blind (VIB) people access digital audio workstations (DAWs) for creative sound work, drawing on Ivan Illich's concept of "convivial tools" to frame accessibility recommendations. The authors conducted 2-hour remote…

    visual impairment · blindness · digital audio workstations · music accessibility · communities of practice

8 results.