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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Enabling meaningful use of AI-infused educational technologies for children with blindness: Learnings from the development and piloting of the PeopleLens curriculum

    Cecily Morrison, Edward Cutrell, Martin Grayson, Elisabeth RB Becker, Vasiliki Kladouchou, Linda Pring, Katherine Jones, Rita Faia Marques, Camilla Longden, Abigail Sellen · 2021 · Proceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '21)

    This paper presents the development and pilot evaluation of a curriculum designed to support the meaningful use of PeopleLens, an AI-powered augmented reality system that helps children born blind develop social attention skills. PeopleLens uses a head-mounted device (modified…

    blindness · children · AI accessibility · augmented reality · spatial audio

  • CheerBrush: A Novel Interactive Augmented Reality Coaching System for Toothbrushing Skills in Children with Autism Spectrum Disorder

    Z. Kevin Zheng, Nandan Sarkar, Amy Swanson, Amy Weitlauf, Zachary Warren, Nilanjan Sarkar · 2021 · ACM Transactions on Accessible Computing

    CheerBrush is an augmented reality system designed to teach toothbrushing skills to children with autism spectrum disorder (ASD). Many children with ASD struggle with toothbrushing due to differences in motor dexterity, learning styles, and sensory sensitivity—leading to poor…

    autism spectrum disorder · augmented reality · daily living skills · children · motor skills

  • A Longitudinal Evaluation of Tablet-Based Child Speech Therapy with Apraxia World

    Adam Hair, Kirrie J. Ballard, Constantina Markoulli, Penelope Monroe, Jacqueline McKechnie, Beena Ahmed, Ricardo Gutierrez-Osuna · 2021 · ACM Transactions on Accessible Computing

    This paper presents Apraxia World, a tablet-based speech therapy game designed for long-term home practice by children with speech sound disorders (SSDs), particularly childhood apraxia of speech (CAS). Unlike many therapy games that use simple arcade mechanics and quickly…

    speech therapy · childhood apraxia of speech · speech sound disorders · serious games · games for health

  • C-Hg: A Collaborative Haptic-Gripper Fine Motor Skill Training System for Children with Autism Spectrum Disorder

    Huan Zhao, Ashwaq Zaini Amat, Miroslava Migovich, Amy Swanson, Amy S. Weitlauf, Zachary Warren, Nilanjan Sarkar · 2021 · ACM Transactions on Accessible Computing

    This paper presents C-Hg (Collaborative Haptic-gripper), a virtual reality training system designed to simultaneously address both fine motor skill deficits and social skill challenges in children with Autism Spectrum Disorder (ASD). The system uses a customized haptic gripper…

    autism spectrum disorder · fine motor skills · haptic feedback · collaborative virtual environment · social skills training

4 results.