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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Beyond Audio Description: Exploring 360° Video Accessibility with Blind and Low Vision Users Through Collaborative Creation

    Lucy Jiang, Mahika Phutane, Shiri Azenkot · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper investigates how to make 360-degree videos accessible to blind and low vision (BLV) users while preserving their immersive nature — a challenge that goes well beyond simply adding traditional audio description (AD). The researchers conducted a two-part study with 14…

    audio description · 360 video · video accessibility · blind and low vision · co-design

  • Barriers and Benefits: The Path to Accessible Makerspaces

    Katherine H. Allen, Audrey K. Balaska, Reuben M. Aronson, Chris Rogers, Elaine Schaertl Short · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper investigates the intersection of makerspace culture and the disability community, exploring how makerspaces can better support the development of assistive technologies by and for disabled makers. The researchers conducted eleven semi-structured interviews with two…

    makerspaces · DIY assistive technology · co-design · inclusion · accessibility barriers

  • Co-designing new keyboard and mouse solutions with people living with motor impairments

    Rodolfo Cossovich, Steve Hodges, Jin Kang, Audrey Girouard · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This short paper describes a co-design process for developing accessible alternatives to traditional keyboard and mouse interfaces, conducted in collaboration with people living with motor impairments. The study involved three phases: an initial survey of 42 people with physical…

    co-design · motor impairment · input devices · rapid prototyping · keyboard

  • Designing While Blind: Nonvisual Tools and Inclusive Workflows for Tactile Graphic Creation

    Lauren Race, Chancey Fleet, Danielle Montour, Lindsay Yazzolino, Marco Salsiccia, Claire Ferrari, Sheri Wells-Jensen, Amy Hurst · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This experience report examines the challenges and opportunities of Blind-led tactile graphic design, documenting a project where a team of four Blind designers, one sighted designer, and one sighted researcher collaborated to create tactile graphics for AstroAccess, a nonprofit…

    tactile graphics · blindness · co-design · inclusive design · nonvisual design

  • Reimagining Machine Learning's Role in Assistive Technology by Co-Designing Exergames with Children Using a Participatory Machine Learning Design Probe

    Jared Duval, Laia Turmo Vidal, Elena Márquez Segura, Yinchu Li, Annika Waern · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper fundamentally reframes the role of machine learning in assistive technology, arguing that ML models do not need to be accurate to be valuable — they can serve as sources of play and motivation rather than diagnostic tools. The researchers developed Cirkus, a…

    machine learning · participatory design · exergames · children · sensory processing

  • Towards a Social Justice Aligned Makerspace: Co-designing Custom Assistive Technology within a University Ecosystem

    Higgins, Erin, Oliver, Zaria, Hamidi, Foad · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper explores how university makerspaces can serve as sites for co-designing custom Do-It-Yourself assistive technology (DIY-AT) while simultaneously engaging with social justice issues faced by students with disabilities. Conducted at the University of Maryland, Baltimore…

    DIY assistive technology · 3D printing · digital fabrication · makerspaces · co-design

  • Azimuth: Designing Accessible Dashboards for Screen Reader Users

    Srinivasan, Arjun, Harshbarger, Tim, Hilliker, Darrell, Mankoff, Jennifer · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents Azimuth, a prototype system that converts JSON-based dashboard specifications into web-based dashboards optimized for screen reader navigation, accompanied by automatically generated textual descriptions to support comprehension and interaction. Dashboards —…

    data visualization · screen readers · dashboards · blind and low vision · co-design

  • Coding Non-Visually in Visual Studio Code: Collaboration Towards Accessible Development Environment for Blind Programmers

    JooYoung Seo, Megan Rogge · 2023 · ASSETS 2023: The 25th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper documents a sustained collaboration between JooYoung Seo, a blind assistant professor and lifelong non-visual programmer, and Megan Rogge, a sighted software engineer on the Visual Studio Code team at Microsoft, aimed at improving VSCode accessibility for blind…

    nonvisual programming · integrated development environment · visual studio code · screen readers · blind programmers

  • Playing with Feeling: Exploring Vibrotactile Feedback and Aesthetic Experiences for Developing Haptic Wearables for Blind and Low Vision Music Learning

    Leon Lu, Jin Kang, Chase Crispin, Audrey Girouard · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper explores how musical haptic wearables (MHWs) using vibrotactile feedback can support music learning for blind and low-vision (BLV) people, and investigates the role of material aesthetics in shaping the user experience of such devices. The researchers conducted five…

    blind and low vision · assistive technology · haptic feedback · vibrotactile · music learning

  • The Design and Prototyping of an App to Teach Adults with Intellectual and Developmental Disabilities to Empower Them Against Abuse

    Krishna Venkatasubramanian, Tina-Marie Ranalli, Jack Lanoie, Alexander Sinapi, Andrew Laraw Lama, Jeanine Skorinko, Mariah Freark, Nancy Alterio · 2023 · ACM Transactions on Accessible Computing

    This paper presents the design and prototyping of "Recognize," a mobile app that empowers adults with intellectual and developmental disabilities (I/DD) to independently learn about abuse. The work addresses a critical problem: people with I/DD are sexually assaulted seven times…

    intellectual disability · developmental disability · abuse prevention · self-advocacy · co-design

  • Nonverbal Communication through Expressive Objects

    Stephanie Valencia, Mark Steidl, Michael L. Rivera, Cynthia L. Bennett, Jeffrey P. Bigham, Henny Admoni · 2023 · Communications of the ACM

    This paper explores how physical motion through an expressive object — a "sidekick" — can support nonverbal communication for augmented communicators (ACs) who use AAC devices. The work centres on Mark, a co-author with cerebral palsy who has used AAC for over 19 years and…

    AAC · augmentative and alternative communication · cerebral palsy · nonverbal communication · co-design

11 results.