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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Pictures in Your Mind: Using Interactive Gesture-Controlled Reliefs to Explore Art

    Andreas Reichinger, Helena Garcia Carrizosa, Joanna Wood, Svenja Schröder, Christian Löw, Laura Rosalia Luidolt, Maria Schimkowitsch, Anton Fuhrmann, Stefan Maierhofer, Werner Purgathofer · 2018 · ACM Transactions on Accessible Computing (TACCESS)

    This paper presents an interactive audio guide (IAG) system that combines 3D-printed tactile reliefs with gesture-controlled, location-dependent audio descriptions to make visual art accessible to blind, visually impaired, and cognitively disabled users. Traditional tactile…

    tactile graphics · museum accessibility · blind and visually impaired · audio description · gesture interaction

  • Real-Time Depth-Camera Based Hand Tracking for ASL Recognition

    Brandon Taylor, Anind Dey, Daniel Siewiorek, Asim Smailagic · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This demonstration paper validates the use of a publicly available real-time hand tracking algorithm (Sphere-Mesh) for recognizing American Sign Language (ASL) handshapes using a depth camera. Sign Language Recognition (SLR) has long been a motivating goal for high-precision…

    sign language recognition · hand tracking · computer vision · depth camera · machine learning

  • Gesture-Based Interactive Audio Guide on Tactile Reliefs

    Andreas Reichinger, Anton Fuhrmann, Stefan Maierhofer, Werner Purgathofer · 2016 · ASSETS '16: Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper presents a gesture-controlled interactive audio guide (IAG) that operates directly on tactile relief surfaces using a low-cost depth camera (Intel RealSense F200). Tactile reliefs—2.5D "height field" representations where each point has a specific elevation—offer…

    tactile graphics · tactile relief · blind accessibility · depth camera · gesture recognition

  • Eyes-Free Yoga: An Exergame Using Depth Cameras for Blind & Low Vision Exercise

    Kyle Rector, Cynthia L. Bennett, Julie A. Kientz · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents Eyes-Free Yoga, an exergame built on the Microsoft Kinect that teaches six yoga poses to people who are blind or low vision using entirely auditory feedback. Research shows that people with visual impairments are more likely to be obese and less physically…

    visual impairment · blindness · exergame · eyes-free interaction · auditory feedback

  • Providing Haptic Feedback Using the Kinect

    Brandon T. Shrewsbury · 2011 · The Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This poster paper presents a system that combines the Microsoft Kinect depth camera with a custom haptic glove to provide spatial awareness to people who are blind or visually impaired. The research addresses a gap in existing mobility aids: while canes detect obstacles within a…

    haptic technology · sensory substitution · blindness and low vision · assistive technology · depth camera

5 results.