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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Visually Augmented Audio-Tactile Graphics for Visually Impaired People

    Timo Götzelmann · 2018 · ACM Transactions on Accessible Computing (TACCESS)

    This paper presents a novel system for creating visually augmented audio-tactile graphics using 3D printing and standard tablet computers, designed for people with visual impairments including those with residual vision. Traditional tactile graphics (raised-line drawings on…

    tactile graphics · 3D printing · audio-tactile · visual augmentation · low vision

  • Exploring the Role of Tunnel Vision Simulation in the Design Cycle of Accessible Interfaces

    Rie Kamikubo, Keita Higuchi, Ryo Yonetani, Hideki Koike, Yoichi Sato · 2018 · Proceedings of the 15th International Web for All Conference (W4A 2018)

    This paper investigates whether gaze-contingent tunnel vision simulation can serve as a reliable tool within the design cycle for accessible web interfaces, enabling sighted developers to experience and evaluate prototypes under simulated visual field loss. The challenge…

    low vision · tunnel vision · retinitis pigmentosa · simulation · eye tracking

  • Application for the configuration and adaptation of the Android operating system for the visually impaired

    Bruna de Oliveira, Juliana Cristina Braga, Rafael J. Pezzuto Damaceno · 2018 · Proceedings of the 15th International Web for All Conference (W4A 2018)

    This short paper presents the design and preliminary evaluation of an Android application that allows people with visual impairments (PVI) to configure their device’s accessibility settings using voice commands, bypassing the paradoxical problem that activating accessibility…

    Android · visual impairment · blind · low vision · TalkBack

  • WebSight: Using AR and WebGL shaders to assist the visually impaired

    Dan Ruta, Louis Jordan, Tom James Fox, Rich Boakes · 2018 · Proceedings of the 15th International Web for All Conference (W4A 2018)

    This demonstration paper presents WebSight, a browser-based augmented reality system that uses WebGL shaders to process a smartphone’s live camera feed in real time, enhancing visual features to assist people with low vision in navigating real-world environments. An estimated…

    augmented reality · low vision · visual impairment · WebGL · edge detection

  • "It Looks Beautiful but Scary": How Low Vision People Navigate Stairs and Other Surface Level Changes

    Yuhang Zhao, Elizabeth Kupferstein, Doron Tal, Shiri Azenkot · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '18)

    This qualitative study investigates how people with low vision experience and navigate surface level changes — stairs, curbs, and other depth transitions — in built environments. Using contextual inquiry, the researchers observed and interviewed 14 participants with low vision…

    low vision · mobility · navigation · depth perception · stairs

  • Design of an Augmented Reality Magnification Aid for Low Vision Users

    Lee Stearns, Leah Findlater, Jon E. Froehlich · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '18)

    This paper explores the design space for augmented reality magnification aids for people with low vision, developing and iteratively refining two prototype systems using the Microsoft HoloLens. Unlike existing head-mounted displays that simply magnify 2D video from a camera,…

    low vision · augmented reality · magnification · wearable technology · head-mounted display

  • Investigating Cursor-based Interactions to Support Non-Visual Exploration in the Real World

    Anhong Guo, Saige McVea, Xu Wang, Patrick Clary, Ken Goldman, Yang Li, Yu Zhong, Jeffrey P. Bigham · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2018)

    This paper from Google and Carnegie Mellon University defines and compares three cursor-based interaction techniques designed to help blind and low vision people attend to specific items within complex real-world visual scenes. While computer vision systems like Seeing AI and…

    blindness · low vision · computer vision · non-visual exploration · mobile accessibility

  • Understanding the Power of Control in Autonomous Vehicles for People with Vision Impairment

    Robin N. Brewer, Vaishnav Kameswaran · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2018)

    This University of Michigan study investigates how people with vision impairments perceive control in semi-autonomous versus fully autonomous vehicles, a distinction previous research had not explored. The researchers conducted design-based focus groups with 15 participants…

    blindness · low vision · autonomous vehicles · accessible transportation · independence

  • Exploring Aural and Haptic Feedback for Visually Impaired People on a Track: A Wizard of Oz Study

    Kyle Rector, Rachel Bartlett, Sean Mullan · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2018)

    This University of Iowa study investigates how to make outdoor jogging tracks accessible to people who are blind or have low vision, addressing a gap in exercise accessibility research. Standard 400-meter tracks rely entirely on visual lane markings, and the overwhelming…

    blindness · low vision · exercise accessibility · navigation · haptic technology

  • BrowseWithMe: An Online Clothes Shopping Assistant for People with Visual Impairments

    Abigale J. Stangl, Esha Kothari, Suyog D. Jain, Tom Yeh, Kristen Grauman, Danna Gurari · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2018)

    This paper from the University of Colorado Boulder and University of Texas at Austin addresses the inaccessibility of online clothes shopping for people with visual impairments through both empirical investigation and a prototype AI-powered assistant called BrowseWithMe. The…

    blindness · low vision · web accessibility · online shopping · computer vision

  • Understanding Authentication Method Use on Mobile Devices by People with Vision Impairment

    Daniella Briotto Faustino, Audrey Girouard · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2018)

    This Carleton University study presents the largest survey to date on how people with vision impairments use passwords and authentication methods on mobile devices. The researchers collected responses from 325 participants (225 blind, 100 low vision) across 12 countries,…

    blindness · low vision · mobile accessibility · authentication · security

  • MathMelodies 2: a Mobile Assistive Application for People with Visual Impairments Developed with React Native

    Niccolò Cantù, Mattia Ducci, Dragan Ahmetovic, Cristian Bernareggi, Sergio Mascetti · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2018)

    This demo paper from the University of Milan and University of Turin reports on MathMelodies 2, a cross-platform math education app for blind and visually impaired (BVI) children in grades 1-5, developed using React Native. The original MathMelodies was iPad-only, developed in…

    blindness · low vision · mathematical accessibility · education · children

  • A Demo of Talkit++: Interacting with 3D Printed Models Using an iOS Device

    Lei Shi, Zhuohao Zhang, Shiri Azenkot · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2018)

    This Cornell Tech demo presents Talkit++, an iOS application that adds interactive multimedia labels to 3D printed tactile models for visually impaired students. Teachers of the visually impaired (TVIs) increasingly use 3D printers to create tactile learning materials, but these…

    blindness · low vision · 3D printing · tactile accessibility · computer vision

  • Exploring an Ambiguous Technique for Eyes-Free Mobile Text Entry

    Dylan Gaines · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2018)

    This student research competition paper from Michigan Technological University presents Tap123, an ambiguous eyes-free keyboard for mobile text entry that does not require users to tap specific keys. The system is motivated by the limitations of existing blind text entry…

    blindness · low vision · text entry · mobile accessibility · eyes-free interaction

  • Emotionally Oriented Analysis of the Experiences of Visually Impaired People on Facebook

    Cristiane N. Nobre, Magali R. G. Meireles, Débora B. F. Da Silva, Alberto H. Faria, Niltom Vieira · 2018 · ACM Transactions on Accessible Computing (TACCESS)

    This paper investigates the emotional experiences of visually impaired Facebook users compared to sighted users, using the PANAS (Positive and Negative Affect Schedule) psychological instrument. The research addresses a gap in accessibility literature: while many studies…

    blindness · low vision · social media accessibility · Facebook · emotional design

15 results.