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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Scribe: Improving Older Adults' Access to Medical Instructions from Patient-Physician Conversations

    Hilda Karimi, Jasprabhjit Bora, Martin Hammond · 2021 · Proceedings of the 18th International Web for All Conference (W4A '21)

    This paper presents Scribe, a mobile prototype designed to help older adults access, organize, and recall medical information shared during doctor's visits. The research addresses a significant accessibility challenge: older patients, particularly those managing multiple chronic…

    older adults · health informatics · patient-physician communication · mobile accessibility · assistive technology

  • WordMelodies: an Inclusive Mobile App Supporting the Acquisition of Literacy Skills

    Dragan Ahmetovic, Cristian Bernareggi, Irene Mantegazza, Sergio Mascetti · 2021 · Proceedings of the 18th International Web for All Conference (W4A '21)

    This paper presents WordMelodies, a cross-platform mobile edutainment application designed for inclusive literacy education for primary school children with and without visual impairments or blindness (VIB). The app was motivated by a teacher of children with VIB in the USA who…

    visual impairment · education accessibility · mobile accessibility · inclusive design · screen readers

  • MusA: Artwork Accessibility through Augmented Reality for People with Low Vision

    Dragan Ahmetovic, Cristian Bernareggi, Kristian Keller, Sergio Mascetti · 2021 · Proceedings of the 18th International Web for All Conference (W4A)

    This paper presents MusA (Museo Accessibile), an iOS mobile application that uses augmented reality to make 2D visual artworks in museums accessible to people with low vision. The research addresses the persistent problem that people with visual impairments rarely visit museums,…

    low vision · augmented reality · museum accessibility · art accessibility · mobile accessibility

  • Multi-touch Exploration and Sonification of Line Segments

    Dragan Ahmetovic, Cristian Bernareggi, Sergio Mascetti, Federico Pini · 2021 · Proceedings of the 18th International Web for All Conference (W4A)

    This paper presents SoundLines, a mobile app designed to help children with visual impairments develop spatial exploration skills through touchscreen interaction coupled with audio (sonification) feedback. The app is structured as a game where a kitten must be guided to find its…

    visual impairment · sonification · spatial cognition · mobile accessibility · tactile accessibility

  • When Can Accessibility Help? An Exploration of Accessibility Feature Recommendation on Mobile Devices

    Jason Wu, Gabriel Reyes, Sam C. White, Xiaoyi Zhang, Jeffrey P. Bigham · 2021 · Proceedings of the 18th International Web for All Conference (W4A)

    This paper tackles a significant gap in mobile accessibility: while smartphone operating systems now include dozens of built-in accessibility features — from screen readers and magnifiers to caption support and touch accommodations — most users are unaware these features exist…

    mobile accessibility · accessibility features · older adults · recommender systems · feature discovery

  • Auditory feedback to compensate audible instructions to support people with visual impairment

    Gabriele Galimberti · 2021 · ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility

    This doctoral consortium extended abstract addresses a practical challenge faced by people with visual impairments who rely on auditory feedback from mobile devices: background noise in real-world mobility contexts can mask device audio output, degrading the information it…

    visual impairment · auditory feedback · sonification · mobile accessibility · navigation

  • Developing Accessible Mobile Applications with Cross-Platform Development Frameworks

    Sergio Mascetti, Mattia Ducci, Niccolò Cantù, Paolo Pecis, Dragan Ahmetovic · 2021 · Proceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This experience report from the EveryWare Lab at the University of Milan systematically analyzes how well cross-platform development frameworks (CPDFs) support screen reader accessibility APIs compared to native iOS and Android development. The team, which has been developing…

    mobile accessibility · cross-platform development · screen readers · React Native · Xamarin

  • Screen Parsing: Towards Reverse Engineering of UI Models from Screenshots

    Jason Wu, Xiaoyi Zhang, Jeff Nichols, Jeffrey P. Bigham · 2021 · The 34th Annual ACM Symposium on User Interface Software and Technology (UIST)

    This paper introduces screen parsing, the task of predicting UI elements and their hierarchical relationships from a screenshot alone. While prior work could detect individual UI elements on a screen (element detection), those approaches produced flat lists of elements with no…

    screen readers · mobile accessibility · computer vision · UI semantics · machine learning

  • Screen Recognition: Creating Accessibility Metadata for Mobile Applications from Pixels

    Xiaoyi Zhang, Lilian de Greef, Amanda Swearngin, Samuel White, Kyle Murray, Lisa Yu, Qi Shan, Jeffrey Nichols, Jason Wu, Chris Fleizach, Aaron Everitt, Jeffrey P. Bigham · 2021 · CHI Conference on Human Factors in Computing Systems

    This paper from Apple introduces Screen Recognition, a system that automatically generates accessibility metadata for mobile apps by analyzing their visual pixels, enabling screen readers to work with apps that lack proper developer-provided accessibility information. The…

    mobile accessibility · screen readers · machine learning · object detection · VoiceOver

9 results.