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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Crippin' WhatsApp's Interaction Design: Learnings from the blind/visually impaired users of India

    Hrittika Bhowmick, Atharva Shrivastava, Sandeep Ysp, Shilpaa Anand, Dipanjan Chakraborty · 2025 · Proceedings of the 27th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2025)

    This paper examines how blind and visually impaired users in India navigate WhatsApp, using critical disability studies and Roland Barthes' concept of myth to argue that WhatsApp's design naturalizes visual interaction as universal while marginalizing auditory, haptic, and…

    screen readers · blind users · social media accessibility · Global South accessibility · critical disability studies

  • Understanding How Visually Impaired Players Socialize in Mobile Games

    Zihe Ran, Xiyu Li, Qing Xiao, Yanyun Wang, Franklin Mingzhe Li, Zhicong Lu · 2025 · Proceedings of the 27th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2025)

    This study examines how visually impaired players in China use mobile games as platforms for socialization, going beyond the typical focus on gameplay accessibility to investigate the social dimensions of gaming. The researchers conducted semi-structured interviews with 30…

    game accessibility · blind and low vision · social interaction · mobile accessibility · Global South accessibility

  • Toward a Multi-layer Framework to Assess the Quality of Life Impact of Smartphones as Assistive Technology for People with Sensory Disabilities in Kenya

    Maryam Bandukda, Lan Xiao, Giulia Barbareschi, Philip Oyier, Henry Athiany, Raul Szekely, Wallace M Karuguti, Mwangi J Matheri MJM, Victoria Austin, Catherine Holloway · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper presents the first longitudinal mixed-methods study investigating the impact of smartphones as assistive technology on the quality of life (QoL) of blind or partially sighted (BPS) and deaf or hard of hearing (DHH) individuals in Kenya. The study involved 193…

    smartphones · assistive technology · Global South · Kenya · blindness and visual impairment

  • GestureVoice: Enabling Multimodal Text Editing for Blind Users Using Gestures and Voice

    Prerna Khanna, Sai Pravallika Reddy, IV Ramakrishnan, Xiaojun Bi, Aruna Balasubramanian · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper introduces GestureVoice, a multimodal text editing system that enables blind smartphone users to edit text using mid-air hand gestures detected by a smartwatch combined with voice commands, eliminating the need for touchscreen interaction. The research addresses a…

    text editing · blind users · multimodal interaction · gesture recognition · voice commands

  • LLMs for Accessibility in Mobile Apps: Detection and Repair

    Wajdi Aljedaani, Ahmed Aljohani, Marcelo M. Eler, Abdulrahman Habib, Hyunsook Do · 2025 · Proceedings of the 22nd International Web for All Conference (W4A 2025)

    This study evaluates the capacity of three large language models—GPT-4o, Gemini 1.0 Pro, and Llama 3—to detect, classify, and remediate accessibility violations in Android mobile applications. While prior LLM accessibility research has focused primarily on web applications, this…

    mobile accessibility · large language models · Android accessibility · automated accessibility testing · accessibility remediation

  • VisualAid: Enhancing Accessibility for Visually Impaired Users Through AI

    Wajdi Aljedaani, Sijo Rejigeorge, Priya Jha, Srija Yadavalli, Manikanta Kothakota, Marcelo M. Eler, Abdulrahman Habib · 2025 · Proceedings of the 22nd International Web for All Conference (W4A)

    This technical note presents VisualAid, an AI-powered Android application designed to help visually impaired users understand and navigate their physical surroundings. The app integrates multiple AI technologies into a single mobile interface: YOLO11x for real-time object…

    visual impairment · object detection · image captioning · OCR · voice interaction

  • Empowering Accessible Gesture Input Design with Gesture-A11Y

    Mihail Terenti, Laura-Bianca Bilius, Ovidiu-Ciprian Ungurean, Radu-Daniel Vatavu · 2025 · Proceedings of the 22nd International Web for All Conference (W4A)

    This paper from Stefan cel Mare University of Suceava (Romania) introduces Gesture-A11Y, the first open-access web-based tool and database for accessible gesture input design, containing over 22,000 gesture records collected from 122 users with visual and/or motor impairments.…

    gesture interaction · motor accessibility · visual impairment · mobile accessibility · wearable technology

7 results.