Designing Wheelchair-Based Movement Games
Kathrin M. Gerling, Regan L. Mandryk, Matthew Miller, Michael R. Kalyn, Max Birk, Jan D. Smeddinck · 2015 · ACM Transactions on Accessible Computing (TACCESS)
This paper presents KINECTWheels, a toolkit for integrating wheelchair movements into motion-based video games, along with two games built using the toolkit: Cupcake Heaven (designed for older adults in care facilities) and Wheelchair Revolution (a competitive dance game for…
wheelchair · game accessibility · exergame · Kinect · motor impairment