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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • "Old Habits Die Hard!": Eyetracking Based Experiential Transcoding: A Study with Mobile Users

    Elgin Akpınar, Yeliz Yeşilada · 2015 · Proceedings of the 12th International Web for All Conference (W4A)

    This paper presents an eyetracking-based approach to experiential transcoding — the practice of reformatting web pages into more accessible forms based on understanding how users actually experience and navigate content. The authors built on their earlier eMine project, which…

    transcoding · eyetracking · mobile web · situational impairment · user experience

  • Responsive Design for Personalised Subtitles

    Chris J. Hughes, Mike Armstrong, Rhianne Jones, Michael Crabb · 2015 · Proceedings of the 12th International Web for All Conference (W4A)

    This paper from BBC R&D and the University of Dundee proposes applying responsive web design principles to subtitle display, moving away from the legacy Teletext format that has constrained subtitling since 1979. Traditional subtitles are pre-blocked into fixed 38-character-wide…

    subtitles · captions · responsive design · video accessibility · personalization

  • Online News Videos: The UX of Subtitle Position

    Michael Crabb, Rhianne Jones, Mike Armstrong, Chris J. Hughes · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This BBC-funded research investigates whether repositioning subtitles from their traditional placement within a video to below the video frame improves user experience for online news content. The study addresses a gap in captioning research: while television subtitling has…

    subtitles · captions · deaf accessibility · user experience · video accessibility

  • How 3D Virtual Humans Built by Adolescents with ASD Affect Their 3D Interactions

    Chao Mei, Lee Mason, John Quarles · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This research investigates whether allowing adolescents with autism spectrum disorder (ASD) to customize the appearance of virtual humans in a 3D training game improves their interaction performance and user experience. The authors developed "Imagination Soccer," a Kinect-based…

    autism spectrum disorder · virtual reality · customization · hand-eye coordination · training games

4 results.