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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Eyes-free Exploration of Shapes with Invisible Puzzle

    Andrea Gerino, Lorenzo Picinali, Cristian Bernareggi, Sergio Mascetti · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper presents Invisible Puzzle Game, an iPhone application that uses sonification techniques to enable people who are blind or visually impaired to explore shapes on touchscreen devices. Image exploration is fundamental for developing visuospatial skills and STEM…

    sonification · blindness · visual impairment · touchscreen · image exploration

  • The Tactile Graphics Helper: Providing Audio Clarification for Tactile Graphics Using Machine Vision

    Giovanni Fusco, Valerie S. Morash · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper presents the Tactile Graphics Helper (TGH), a machine vision system that enables students who are blind or visually impaired to independently access clarifying information about tactile graphics without sighted assistance. Tactile graphics—raised line drawings,…

    tactile graphics · visual impairment · blindness · STEM education · machine vision

  • Exploring New Paradigms for Accessible 3D Printed Graphs

    Michele Hu · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper explores novel approaches to representing bar graphs for blind users using 3D printing technology, moving beyond traditional flat tactile graphics. Traditional tactile graphics (created with swell paper, embossers, or thermoform) use raised lines and textures on flat…

    visual impairment · tactile graphics · 3D printing · data visualization · STEM education

  • Inclusion and Education: 3D Printing for Integrated Classrooms

    Erin Buehler, William Easley, Samantha McDonald, Niara Comrie, Amy Hurst · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This research addresses the severe employment gap facing adults with intellectual disabilities (ID)—over 60% unemployment versus roughly 25% for the general population—by exploring whether 3D printing skills can be taught in integrated postsecondary settings. The study is…

    intellectual disability · 3D printing · inclusive education · postsecondary education · employability

  • ASL CLeaR: STEM Education Tools for Deaf Students

    Jeanne Reis, Erin T. Solovey, Jon Henner, Kathleen Johnson, Robert Hoffmeister · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This demonstration paper introduces ASL CLeaR (American Sign Language STEM Concept Learning Resource), a free online educational platform designed to address a critical gap in STEM education for deaf and hard of hearing students. The authors identify a fundamental problem: deaf…

    deaf · hard of hearing · American Sign Language · STEM education · educational technology

  • Talkabel: A Labeling Method for 3D Printed Models

    Lei Shi · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This poster paper presents Talkabel, a low-cost labeling system that makes 3D printed models accessible to blind users by enabling them to access spoken labels through simple taps on tactile markers. Three-dimensional models are valuable educational tools for blind learners,…

    blindness · 3D printing · tactile graphics · acoustic sensing · machine learning

  • Nonvisual Access to an Interactive Electric Field Simulation: Work in Progress

    Clayton Lewis, Derek Riemer · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This demonstration paper presents work-in-progress on making the PhET Project's Radiating Charge physics simulation accessible to blind users through audio representation. The PhET Project offers over 130 interactive science simulations downloaded more than 75 million times…

    blindness · sonification · STEM education · interactive simulation · inclusive design

7 results.