Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- HSL(also: Hue Saturation Luminosity, HSL Color Model, HSB)
- A colour model that represents colours using three components: Hue (the type of colour, such as red, green, or blue, expressed as a degree on a colour wheel from 0 to 360), Saturation (the purity or intensity of the colour, from grey to fully vivid), and Luminosity or Lightness…
- Haptic(also: Haptic feedback, Haptic interface)
- Relating to the sense of touch as a means of interaction between a user and a device. Haptic interfaces include braille displays that raise and lower pins to represent text, vibration motors in mobile devices that provide tactile feedback, and specialised controllers that offer…
- Haptic Design(also: Vibrotactile Design, Haptic Authoring)
- The practice of authoring haptic feedback - typically vibrations, forces, or temperature cues - so that it conveys intended meaning, emotion, or synchronicity with other media. Haptic design involves choosing signal parameters such as amplitude, frequency, timing, and spatial…
- Hofstede Cultural Dimensions(also: Hofstede’s Cultural Dimensions, Hofstede Model)
- A framework by social psychologist Geert Hofstede characterising national cultures along dimensions such as Power Distance, Uncertainty Avoidance, Individualism versus Collectivism, Masculinity versus Femininity, and Time Orientation. It has been used extensively in…
- Human-Centered Design(also: HCD, User-Centered Design, UCD)
- A design approach that prioritizes the needs, capabilities, and experiences of end users throughout the design process. Popularized by IDEO and formalized in ISO 9241-210, human-centered design involves iterative cycles of understanding user context, specifying requirements,…
- Hybrid Craft(also: Digital Craft, Computational Craft)
- A making practice that combines traditional hand-craft techniques (embroidery, weaving, quilting, ceramics, woodworking) with digital fabrication tools such as computerised embroidery machines, laser cutters, or 3D printers. In accessibility and HCI research, hybrid craft is…
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