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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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Game Accessibility Guidelines(also: GAG)
A community-maintained reference (gameaccessibilityguidelines.com) co-authored by game developers, academics, and specialists, organising recommendations for making video games more accessible across motor, visual, cognitive, speech, and hearing disabilities. The guidelines are…
Game-Based Assessment(also: Gamified assessment, Serious-game assessment)
The use of purpose-built games or playful interactive experiences to measure cognitive, behavioral, or skill-based constructs that would traditionally be assessed through structured tests or questionnaires. Game-based assessments embed validated task parameters (e.g.,…
Gaming accessibility(also: Game accessibility, Accessible gaming)
The design and development of video games and gaming experiences that can be enjoyed by people with a wide range of abilities, including those with motor, sensory, cognitive, and communication disabilities. Gaming accessibility encompasses features such as remappable controls,…

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