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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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ICTD(also: Information and Communication Technologies and Development, ICT4D)
A research field and practice area focused on designing, deploying, and evaluating information and communication technologies to improve socio-economic outcomes in low-resource and developing contexts. ICTD research addresses challenges such as limited infrastructure,…
Implementation Science
The study of methods and strategies that promote the systematic uptake of research findings and evidence-based practices into routine clinical, educational, or service settings. Implementation science addresses the well-documented research-to-practice gap: even rigorously…
Improvisation(also: Design Improvisation, Research Improvisation)
In the context of accessibility research and design, improvisation refers to the practice of creatively adapting plans and methods in response to unexpected circumstances, defined as "a creative act composed without prior thought." When conducting participatory research with…
Information Foraging Theory(also: IFT)
A theory proposed by Pirolli and Card describing how people seek information by adaptively optimising for maximum information gain with minimum effort, analogous to animal foraging. Key constructs include information scent (cues signalling potential usefulness), information…
Information Power
A sample-adequacy principle for qualitative research, proposed by Malterud, Siersma, and Guassora (2016), which holds that the more information a study sample holds that is relevant to the research question, the fewer participants are needed. Adequacy is judged against five…
Infrastructural Inversion
A methodological move, articulated by Geoffrey Bowker and Susan Leigh Star, that foregrounds the usually invisible infrastructure underpinning everyday action — categories, standards, procedures, silent stabilising work — treating it as the primary object of analysis rather than…
Infrastructuring
A theoretical lens from HCI, CSCW, and participatory design (developed from the work of Susan Leigh Star, Karen Ruhleder, Volkmar Pipek, and Volker Wulf) that treats infrastructure not as a finished artifact but as an ongoing, situated accomplishment. Infrastructuring highlights…
Interaction Analysis
A qualitative research method for studying knowledge and action in interaction with people, objects, and environments — typically through close observation of video or screen recordings, annotating visible affect, body language, utterances, and moment-by-moment behavior.…

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