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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • The Design Space of Nonvisual Word Completion

    Hugo Nicolau, Andre Rodrigues, Andre Santos, Tiago Guerreiro, Kyle Montague, Joao Guerreiro · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This paper presents the first design space for nonvisual word completion on mobile devices, addressing a gap where word completion interfaces — ubiquitous in sighted mobile typing — remain poorly designed for screen reader users. While sighted users can glance at three…

    blindness · text entry · mobile accessibility · screen readers · word prediction

  • Disability, ICT and eLearning Platforms: Faculty-Facing Embedded Work Tools in Learning Management Systems

    Sushil K. Oswal · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This paper presents preliminary findings from a longitudinal study of the accessibility of the Canvas learning management system (LMS) for faculty with visual disabilities. What makes this study distinctive is its focus on the faculty-facing interface — nearly all prior research…

    learning management systems · higher education · screen readers · visual impairment · faculty accessibility

  • Making Nonvisually: Lessons from the Field

    Cynthia L. Bennett, Abigale Stangl, Alexa F. Siu, Joshua A. Miele · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This experience report shares lessons from a team of researchers, activists, and blind makers who conducted workshops introducing Arduino electronics to blind hobbyists and guided assembly of an accessible voltmeter prototype. The authors — including blind HCI researcher Cynthia…

    maker movement · blind · DIY assistive technology · Arduino · participatory design

  • shapeCAD: An Accessible 3D Modelling Workflow for the Blind and Visually-Impaired Via 2.5D Shape Displays

    Alexa F. Siu, Son Kim, Joshua A. Miele, Sean Follmer · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This paper presents shapeCAD, an accessible 3D modelling workflow that enables people who are blind or visually impaired (BVI) to author, explore, and modify 3D models using a combination of declarative programming (OpenSCAD scripts) and a 2.5D tactile shape display for…

    3D printing · blind · low vision · tactile displays · haptic technology

  • Leveraging Participation: Supporting Skills Development of Young Adults with Intellectual Disability Using Social Media

    Andrew A. Bayor, Laurianne Sitbon, Bernd Ploderer, Filip Bircanin, Stewart Koplick, Margot Brereton · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This paper investigates how young adults with intellectual disability (ID) can leverage their existing social media participation — particularly on YouTube and Facebook — to develop new skills beyond entertainment. The researchers conducted a participatory study at an Australian…

    intellectual disability · social media · digital inclusion · participatory design · skills development

  • Ageing is Not a Disease: Pitfalls for the Acceptance of Self-Management Health Systems Supporting Healthy Ageing

    Ine D’Haeseleer, Kathrin Gerling, Dominique Schreurs, Bart Vanrumste, Vero Vanden Abeele · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This paper reports on a qualitative study with 20 older adults (mean age 80, range 65-92) in Belgium, investigating their attitudes towards self-management health systems (SMHS) — integrated solutions that combine data from sensors and self-reports with risk assessment and…

    aging · older adults · health monitoring · self-management · digital inclusion

  • Prefigurative Politics and Passionate Witnessing

    Rua M. Williams, LouAnne E. Boyd · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This experience report traces the unlikely partnership between two researchers — Rua Williams, an autistic disability studies scholar and activist, and LouAnne Boyd, a former behaviour therapist turned HCI researcher — whose work initially placed them on opposite sides of a…

    critical disability studies · autism · research ethics · disability justice · participatory design

  • Am I Too Old to Drive? Opinions of Older Adults on Self-Driving Vehicles

    Earl W. Huff, Natalie DellaMaria, Brianna Posadas, Julian Brinkley · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This paper explores the opinions, preferences, and concerns of 39 older African American adults (aged 57-91, mean 74) regarding fully autonomous (Level 5) self-driving vehicles through seven focus group sessions conducted over five days in South Carolina. The study addresses a…

    autonomous vehicles · older adults · aging · accessible transportation · mobility

  • Incorporating Social Factors in Accessible Design

    Kristen Shinohara, Jacob O. Wobbrock, Wanda Pratt · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '18)

    This paper investigates how professional designers can incorporate social factors into accessible design using Design for Social Accessibility (DSA), a framework developed in prior work by Shinohara and Wobbrock. The core premise is that accessible design has traditionally…

    design methodology · social accessibility · inclusive design · user-centered design · visual impairment

  • Designing a Context Aware AAC Solution

    Conor McKillop · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '18)

    This student research competition paper explores the design of a context-aware AAC keyboard prototype that uses mobile device sensors — particularly GPS and Wi-Fi positioning — to suggest location-relevant phrases and categories for people with speech, language, and…

    augmentative and alternative communication · context awareness · word prediction · cerebral palsy · mobile accessibility

  • Understanding the Power of Control in Autonomous Vehicles for People with Vision Impairment

    Robin N. Brewer, Vaishnav Kameswaran · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2018)

    This University of Michigan study investigates how people with vision impairments perceive control in semi-autonomous versus fully autonomous vehicles, a distinction previous research had not explored. The researchers conducted design-based focus groups with 15 participants…

    blindness · low vision · autonomous vehicles · accessible transportation · independence

  • Designing an Animated Character System for American Sign Language

    Danielle Bragg, Raja Kushalnagar, Richard Ladner · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2018)

    This University of Washington and Gallaudet University paper introduces the first animated character system prototype for sign language, addressing the fundamental problem that sign languages — used by approximately 70 million people worldwide as their primary language — lack a…

    sign language · deaf accessibility · ASL · writing systems · animation

  • Usability Testing - An Aphasia Perspective

    Abi Roper, Ian Davey, Stephanie Wilson, Timothy Neate, Jane Marshall, Brian Grellmann · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2018)

    This experience report from City, University of London presents how classic usability testing methods were adapted to include people with aphasia, co-authored with Ian Davey, a person with aphasia who participated in the adapted testing. Aphasia is a language impairment acquired…

    aphasia · usability testing · cognitive accessibility · stroke · communication accessibility

  • A Collaborative System for Suitable Wheelchair Route Planning

    Guilherme L. Barczyszyn, Letícia M. De O. Camenar, Diego De F. Do Nascimento, Nádia P. Kozievitch, Ricardo D. Da Silva, Leonelo D. A. Almeida, Juliana De Santi, Rodrigo Minetto · 2018 · ACM Transactions on Accessible Computing

    This paper presents a collaborative system for wheelchair route planning that fundamentally reimagines how navigation services work for people with mobility impairments. Unlike standard route planners like Google Maps that provide street-based directions, this system uses a…

    mobility accessibility · wheelchair users · route planning · crowdsourcing · geographic information systems

  • Towards Devising a Low-cost and Easy-to-use Arithmetic Learning Framework for Economically Less-privileged Visually Impaired Children

    Tusher Chakraborty, Taslim Arefin Khan, A. B. M. Alim Al Islam · 2018 · ACM Transactions on Accessible Computing

    This paper addresses a critical gap in assistive technology: the lack of affordable, easy-to-use tools for teaching arithmetic to visually impaired children in low-income countries. While assistive calculators and digital tools exist, they are prohibitively expensive for the 90%…

    visual impairment · blindness · mathematics education · low-resource settings · Braille

  • Math Melodies: Supporting Visually Impaired Primary School Students in Learning Math

    Dragan Ahmetovic, Valeria Alampi, Cristian Bernareggi, Andrea Gerino, Sergio Mascetti · 2017 · Proceedings of the 14th International Web for All Conference (W4A)

    This demonstration paper presents Math Melodies, a free iPad application designed to teach mathematics to primary school children who are blind or visually impaired, while simultaneously engaging sighted peers. Mathematics education poses particular challenges for visually…

    visual impairment · blindness · education accessibility · mathematics accessibility · children

  • Cyborg Pride: Self-Design in e-NABLE

    Peregrine Hawthorn, Daniel Ashbrook · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This experience report documents the journey of Peregrine Hawthorn, born without fingers on his left hand, from being a recipient of a 3D-printed e-NABLE prosthetic hand to becoming an active designer, fabricator, and advocate for self-efficacy within the e-NABLE community.…

    3D printing · DIY assistive technology · prosthetics · disability identity · self-determination

  • Digital Strategies for Supporting Strengths- and Interests-based Learning with Children with Autism

    Cara Wilson, Margot Brereton, Bernd Ploderer, Laurianne Sitbon, Beth Saggers · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper investigates how an open-ended audio-visual calendaring app called MeCalendar was appropriated by children with autism and their teachers in classroom settings, shifting the focus from deficit-remediation to strengths- and interests-based learning. Most technologies…

    autism · educational technology · children · strengths-based approach · self-determination

  • Participatory Design Using Sensory Substitution Devices with Tactile and Audio Feedback

    Ella Tuson, Samantha Hughson, Christina Zymaris, Ryan King · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This student research paper describes a participatory design study with a single blind participant (TC, blind from birth) to develop a sensory substitution device that provides a physical experience of spatial awareness through tactile or auditory feedback. The study was…

    sensory substitution · blindness · haptic feedback · participatory design · tactile accessibility

  • Designing Interactions for 3D Printed Models with Blind People

    Lei Shi, Yuhang Zhao, Shiri Azenkot · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '17)

    This paper investigates how blind people explore 3D printed models and what interaction techniques they prefer for interactive 3D printed models (I3Ms) — physical models augmented with sensors that provide audio descriptions when touched. While 3D printing has become…

    3D printing · blindness · tactile perception · interaction design · participatory design

  • Using Participatory Design with Proxies with Children with Limited Communication

    Foad Hamidi, Melanie Baljko, Isabel Gómez · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '17)

    This paper explores the use of Participatory Design with Proxies (PDwP) as a methodology for including children with severe communication limitations in the design of digital technologies. PDwP is a variation of participatory design where people familiar with the target users —…

    participatory design · children with disabilities · communication accessibility · augmentative and alternative communication · design methodology

  • Imagining Artificial Intelligence Applications with People with Visual Disabilities using Tactile Ideation

    Cecily Morrison, Edward Cutrell, Anupama Dhareshwar, Kevin Doherty, Anja Thieme, Alex Taylor · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '17)

    This paper presents a novel tactile ideation methodology for working with people with visual disabilities to imagine future AI applications, and reports on cross-cultural workshops conducted in the UK (6 participants) and India (8 participants). Rather than asking users about…

    artificial intelligence · blindness · visual impairment · participatory design · design methodology

  • "But, I Don't Want/Need a Power Wheelchair": Toward Accessible Power Assistance for Manual Wheelchairs

    Dafne Zuleima Morgado Ramirez, Catherine Holloway · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '17)

    This paper explores the needs, expectations, and experiences of manual wheelchair users regarding power assist devices — motorized attachments that augment a manual wheelchair's propulsion without converting it into a full power wheelchair. Manual wheelchair users face…

    wheelchair accessibility · assistive technology · participatory design · physical disability · spinal cord injury

  • Design and Development of One-Switch Video Games for Children with Severe Motor Disabilities

    Sebastián A. López, Fulvio Corno, Luigi De Russis · 2017 · ACM Transactions on Accessible Computing

    This paper addresses a significant gap in accessible gaming: children with severe motor disabilities who rely on single-switch interfaces have limited access to action-oriented video games. While cause-and-effect and scanning-based games exist, dynamic games requiring quick…

    accessible gaming · one-switch · single-switch · motor disabilities · children

  • Tablet-Based Activity Schedule in Mainstream Environment for Children with Autism and Children with ID

    Charles Fage, Léonard Pommereau, Charles Consel, Emilie Balland, Hélène Sauzéon · 2016 · ACM Transactions on Accessible Computing (TACCESS)

    This paper presents Classroom Schedule+ (CS+), a tablet-based activity schedule application designed to support the inclusion of children with autism spectrum disorder (ASD) in mainstream school environments. Developed through participatory design with mainstream teachers,…

    autism spectrum disorder · intellectual disability · mainstream inclusion · activity schedule · tablet