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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • The role of accessibility in a universal web

    Shawn Lawton Henry, Shadi Abou-Zahra, Judy Brewer · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    Written by leaders of the W3C Web Accessibility Initiative (WAI), this communications paper clarifies the relationship between web accessibility and broader concepts like universal design, inclusive design, and design for all. The authors argue that while accessibility research…

    universal design · web accessibility · inclusive design · situational limitations · mobile accessibility

  • Evaluation of DysWebxia: A Reading App Designed for People with Dyslexia

    Luz Rello, Ricardo Baeza-Yates · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper presents the evaluation of DysWebxia, an iOS reading application specifically designed for people with dyslexia. The app integrates evidence-based text presentation features known to improve reading performance for people with dyslexia — including customizable font…

    dyslexia · reading accessibility · text simplification · lexical simplification · mobile accessibility

  • Friendsourcing the Unmet Needs of People with Dementia

    João Martins, José Carilho, Oliver Schnell, Carlos Duarte, Francisco M. Couto, Luís Carriço, Tiago Guerreiro · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper presents a system that combines automatic smartphone-based lifelogging with friendsourcing — a form of crowdsourcing limited to a trusted social network — to create a cognitive prosthesis for people with dementia (PwD). With an estimated 35 million people affected…

    dementia · cognitive prosthesis · friendsourcing · crowdsourcing · reminiscence therapy

  • Marker-Assisted Recognition of Dynamic Content in Public Spaces

    Andréa Britto Mattos, Ricardo Herrmann, Carlos Cardonha, Diego Gallo, Priscilla Avegliano, Sergio Borger · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper from IBM Research Brazil presents an image processing system that helps visually impaired and situationally disabled people (such as tourists in foreign countries) recognize dynamic content displayed on public information boards. The system addresses a common…

    computer vision · visual impairment · object recognition · fiducial markers · public spaces

  • Marker-based image recognition of dynamic content for the visually impaired

    Andréa Britto Mattos, Carlos Cardonha, Diego Gallo, Priscilla Avegliano, Ricardo Herrmann, Sergio Borger · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper from IBM Research Brazil introduces a marker-based image recognition technique to help visually impaired people access information displayed on public panels and boards with fixed layouts but dynamic content — such as vending machines, split-flap airport displays,…

    computer vision · visual impairment · mobile accessibility · object recognition · situational disability

  • JustSpeak: enabling universal voice control on Android

    Yu Zhong, T. V. Raman, Casey Burkhardt, Fadi Biadsy, Jeffrey P. Bigham · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper introduces JustSpeak, a universal voice control system for Android that works across all applications without requiring any developer intervention. Unlike Google Now or Siri, which only support pre-defined commands for specific apps, JustSpeak dynamically constructs…

    voice interface · mobile accessibility · blindness · motor accessibility · Android

  • Accessibility and Smart Data: the Case Study of mPASS

    Catia Prandi · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This doctoral consortium paper presents mPASS (mobile Pervasive Accessibility Social Sensing), a research project from the University of Bologna that applies the concept of Smart Data to urban accessibility. The paper argues that while crowdsourcing and personal sensing generate…

    accessible maps · crowdsourcing · smart data · urban accessibility · user modeling

  • Listen to Everything You Want to Read with Capti Narrator

    Yevgen Borodin, Yuri Puzis, Andrii Soviak, James Bouker, Bo Feng, Richard Sicoli, Andrii Melnyk, Valentyn Melnyk, Vikas Ashok, Glenn Dausch, I.V. Ramakrishnan · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper presents Capti Narrator, a cross-platform text-to-speech application developed by Charmtech Labs that enables hands-free consumption of digital content. Unlike traditional screen readers that are tightly coupled to operating system interfaces, Capti is designed as a…

    text-to-speech · print disability · screen reader · mobile accessibility · universal access

  • Investigating the Appropriateness and Relevance of Mobile Web Accessibility Guidelines

    Raphael Clegg-Vinell, Christopher Bailey, Voula Gkatzidou · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper from AbilityNet and Brunel University examines whether real accessibility issues found during mobile user testing can be effectively mapped to existing guidelines — specifically WCAG 2.0 and the W3C Mobile Web Best Practices (MWBP) 1.0. Five lab-based mobile testing…

    mobile accessibility · WCAG compliance · accessibility testing · usability testing · accessibility standards

  • Accessibility in Context: Understanding the Truly Mobile Experience of Smartphone Users with Motor Impairments

    Maia Naftali, Leah Findlater · 2014 · ASSETS '14: Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper moves beyond lab-based studies to investigate how people with motor impairments actually use smartphones in their daily lives, particularly outside the home. The research combines two studies: an online survey of 16 smartphone users with motor impairments (conditions…

    motor impairments · mobile accessibility · smartphones · touchscreen · situational impairments

  • Motor-Impaired Touchscreen Interactions in the Wild

    Kyle Montague, Hugo Nicolau, Vicki L. Hanson · 2014 · ASSETS '14: Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper examines how touchscreen interaction performance varies over time for people with motor impairments, moving beyond snapshot lab studies to a four-week in-the-wild evaluation. Nine participants with conditions including Parkinson's disease, essential tremor, spinal…

    motor impairments · touchscreen · mobile accessibility · gesture recognition · Parkinson's disease

  • AccessBraille: Tablet-based Braille Entry

    Stephanie Ludi, Michael Timbrook, Piper Chester · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS)

    This paper presents AccessBraille, an iOS framework that provides a virtual Braille keyboard for iPad applications. The system is designed as a reusable framework that any iOS developer can integrate into their apps, rather than being a standalone application. The…

    braille · tablet · iOS accessibility · text entry · blindness

  • Design of and Subjective Response to On-body Input for People with Visual Impairments

    Uran Oh, Leah Findlater · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS)

    This paper investigates on-body input — using the skin as an input surface — as an alternative or complement to touchscreen interaction for people with visual impairments. Since blind users do not need the visual display of a mobile device, on-body input offers potential…

    mobile accessibility · on-body interaction · gesture interaction · blindness · wearable technology

  • Where's My Bus Stop? Supporting Independence of Blind Transit Riders with StopInfo

    Megan Campbell, Cynthia Bennett, Caitlin Bonnar, Alan Borning · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS)

    This paper presents StopInfo, a system integrated into the OneBusAway transit app that provides detailed information about bus stops to help blind and low vision riders locate and verify stops, particularly in unfamiliar areas. Locating a bus stop is a significant challenge for…

    public transit · blind navigation · crowdsourcing · wayfinding · mobile accessibility

  • Explorations on Breathing Based Text Input for Mobile Devices

    Jackson F. Filho, Thiago Valle, Wilson Prata · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS)

    This paper presents progress on PuffText, a breathing-based text input system for mobile phones designed for people with motor disabilities who cannot handle a mobile device manually. The system uses the phone's built-in microphone to detect "puffs" of breath, which serve as the…

    text entry · alternative input · motor disability · sip-and-puff · mobile accessibility

  • Designing a Text Entry Multimodal Keypad for Blind Users of Touchscreen Mobile Phones

    Maria Claudia Buzzi, Marina Buzzi, Barbara Leporini, Amaury Trujillo · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS)

    This paper presents MTITK (Multimodal Text Input Touchscreen Keypad), a software-only text entry system for blind users of touchscreen phones that combines the familiar 12-key telephone keypad layout with multimodal audio-tactile feedback. The work is grounded in the personal…

    mobile accessibility · text entry · blindness · multimodal interaction · haptic feedback

  • DigitCHAT: Enabling AAC Input at Conversational Speed

    Karl Wiegand, Rupal Patel · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS 2014)

    This paper presents DigitCHAT, a prototype augmentative and alternative communication (AAC) system designed for literate users with mild upper limb motor impairments who need fast, expressive face-to-face communication on mobile phones. The authors identify a gap in existing AAC…

    augmentative and alternative communication · AAC · text entry · mobile accessibility · motor impairments

  • BraillePlay: Educational Smartphone Games for Blind Children

    Lauren R. Milne, Cynthia L. Bennett, Richard E. Ladner, Shiri Azenkot · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS 2014)

    This paper presents BraillePlay, a suite of four educational smartphone games designed to teach Braille character encodings to blind children aged 5 and older. The games are built on VBraille, a method for displaying Braille characters on a touchscreen where the phone vibrates…

    blindness · Braille literacy · educational games · children · mobile accessibility

  • Path-Guided Indoor Navigation for the Visually Impaired Using Minimal Building Retrofitting

    Dhruv Jain · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS 2014)

    This paper presents the design and evaluation of a cellphone-based indoor navigation system that provides step-by-step path guidance for visually impaired users in unfamiliar buildings with minimal infrastructure requirements. The system combines infrared (IR) beacons mounted at…

    indoor navigation · visual impairment · wayfinding · assistive technology · infrared

  • Real-Time Caption Challenge: C-Print

    Michael S. Stinson, Pamela Francis, Lisa B. Elliot, Donna Easton · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS '14)

    This demonstration paper presents C-Print, a typing-based real-time captioning system developed over 25 years by researchers at the National Technical Institute for the Deaf (NTID) at Rochester Institute of Technology. C-Print provides communication access for deaf and hard of…

    deaf and hard of hearing · real-time captioning · communication access · transcription · mobile accessibility

  • Move&Flick: Design and Evaluation of a Single-Finger and Eyes-Free Kana-Character Entry Method on Touch Screens

    Ryosuke Aoki, Ryo Hashimoto, Akihiro Miyata, Shunichi Seko, Masahiro Watanabe, Masayuki Ihara · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS '14)

    This demonstration paper presents Move&Flick, a Japanese Kana-character text entry method designed for visually impaired users on touchscreen devices. Standard touchscreen text entry for visually impaired people is burdensome: users must explore the screen to find software keys…

    text entry · touchscreen accessibility · visual impairment · mobile accessibility · gesture interaction

21 results.