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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Marker-Assisted Recognition of Dynamic Content in Public Spaces

    Andréa Britto Mattos, Ricardo Herrmann, Carlos Cardonha, Diego Gallo, Priscilla Avegliano, Sergio Borger · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper from IBM Research Brazil presents an image processing system that helps visually impaired and situationally disabled people (such as tourists in foreign countries) recognize dynamic content displayed on public information boards. The system addresses a common…

    computer vision · visual impairment · object recognition · fiducial markers · public spaces

  • Marker-based image recognition of dynamic content for the visually impaired

    Andréa Britto Mattos, Carlos Cardonha, Diego Gallo, Priscilla Avegliano, Ricardo Herrmann, Sergio Borger · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper from IBM Research Brazil introduces a marker-based image recognition technique to help visually impaired people access information displayed on public panels and boards with fixed layouts but dynamic content — such as vending machines, split-flap airport displays,…

    computer vision · visual impairment · mobile accessibility · object recognition · situational disability

  • Haptic 3D Surface Representation of Table-Based Data for People With Visual Impairments

    Jonas Braier, Katharina Lattenkamp, Benjamin Räthel, Sandra Schering, Michael Wojatzki, Benjamin Weyers · 2014 · ACM Transactions on Accessible Computing

    This paper introduces "relief charts"—3D surface representations of standard data visualizations (bar graphs, pie charts, scatter plots, radar charts) designed to make complex tabular data accessible to people with visual impairments. The approach is grounded in neuroscientific…

    visual impairment · haptic interfaces · data visualization · inclusive education · 3D printing

  • Buildings and Users with Visual Impairment: Uncovering Factors for Accessibility Using BIT-Kit

    Lesley J. McIntyre, Vicki L. Hanson · 2014 · ASSETS '14: Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper introduces BIT-Kit (Building Interactions Tool-kit), a mixed-method framework for gathering evidence about how buildings impact the accessibility of users with visual impairments. The framework combines three methods: semi-structured interviews about past building…

    visual impairment · wayfinding · built environment · architecture · accessibility evaluation

  • Tactile Graphics with a Voice: Using QR Codes to Access Text in Tactile Graphics

    Catherine M. Baker, Lauren R. Milne, Jeffrey Scofield, Cynthia L. Bennett, Richard E. Ladner · 2014 · ASSETS '14: Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper presents Tactile Graphics with a Voice (TGV), a system that makes text labels in tactile graphics accessible by replacing Braille labels with QR codes that can be scanned and read aloud using a smartphone. The motivation is significant: while tactile graphics are…

    visual impairment · blindness · tactile graphics · QR codes · Braille

  • Headlock: A Wearable Navigation Aid that Helps Blind Cane Users Traverse Large Open Spaces

    Alexander Fiannaca, Ilias Apostolopoulous, Eelke Folmer · 2014 · ASSETS '14: Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper presents HEADLOCK, a navigation aid for optical head-mounted displays (OHMDs) like Google Glass that helps blind cane users traverse large open spaces—environments that are particularly challenging because they lack the tactile features (walls, corridors, floor…

    visual impairment · blindness · navigation · wayfinding · wearable technology

  • Text-to-Speeches: Evaluating the Perception of Concurrent Speech by Blind People

    João Guerreiro, Daniel Gonçalves · 2014 · ASSETS '14: Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper investigates whether blind people can leverage the Cocktail Party Effect—the human ability to focus on one speech source among several while still detecting relevant content in the background—to more efficiently scan digital information. Screen readers present content…

    visual impairment · blindness · screen readers · speech perception · cocktail party effect

  • Tactile Aids for Visually Impaired Graphical Design Education

    Samantha McDonald, Joshua Dutterer, Ali Abdolrahmani, Shaun K. Kane, Amy Hurst · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS 2014)

    This demonstration paper describes the creation of over 10 tactile aids using laser cutting and 3D printing to make graphic design theory accessible to a visually impaired student enrolled in an introduction to human-centered computing class at UMBC. The course unit covered…

    visual impairment · tactile graphics · 3D printing · rapid prototyping · education

  • Path-Guided Indoor Navigation for the Visually Impaired Using Minimal Building Retrofitting

    Dhruv Jain · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS 2014)

    This paper presents the design and evaluation of a cellphone-based indoor navigation system that provides step-by-step path guidance for visually impaired users in unfamiliar buildings with minimal infrastructure requirements. The system combines infrared (IR) beacons mounted at…

    indoor navigation · visual impairment · wayfinding · assistive technology · infrared

  • From Screen Reading to Aural Glancing: Towards Instant Access to Key Page Sections

    Prathik Gadde, Davide Bolchini · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS 2014)

    This paper addresses a fundamental problem in screen reader navigation: while sighted users can glance at a web page to instantly understand its structure and locate relevant sections, screen reader users are forced to listen to content serially, making navigation of complex…

    screen readers · web navigation · blindness · visual impairment · e-commerce accessibility

  • ABC and 3D: Opportunities and Obstacles to 3D Printing in Special Education Environments

    Erin Buehler, Shaun K. Kane, Amy Hurst · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS 2014)

    This paper presents a formative study exploring how 3D printing can support special education across three diverse sites: a school for students with moderate to severe cognitive disabilities (Site A), a school for blind and visually impaired students (Site B), and the technology…

    3D printing · special education · assistive technology · digital fabrication · STEM education

  • Evaluation of Non-Visual Panning Operations Using Touch-Screen Devices

    HariPrasath Palani, Nicholas A. Giudice · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS 2014)

    This demonstration paper addresses a critical challenge in non-visual access to graphical information on touchscreens: how to pan across large-format graphics (maps, floor plans) without losing spatial orientation. The authors built on their Vibro-Audio Interface (VAI), which…

    visual impairment · tactile graphics · haptic feedback · touchscreen accessibility · non-visual maps

  • M.I.D.A.S. Touch: Magnetic Interactive Device for Alternative Sight through Touch

    Taylan K. Sen, Morgan W. Sinko, Alex T. Wilson, Mohammed E. Hoque · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS 2014)

    This demonstration paper presents MIDAS Touch (Magnetic Interactive Device for Alternative Sight through Touch), a novel free-space haptic interface that allows visually impaired users to feel and create digital drawings without physical contact with a surface. The system uses a…

    visual impairment · haptic feedback · free-space haptics · drawing · magnetic interface

  • Move&Flick: Design and Evaluation of a Single-Finger and Eyes-Free Kana-Character Entry Method on Touch Screens

    Ryosuke Aoki, Ryo Hashimoto, Akihiro Miyata, Shunichi Seko, Masahiro Watanabe, Masayuki Ihara · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS '14)

    This demonstration paper presents Move&Flick, a Japanese Kana-character text entry method designed for visually impaired users on touchscreen devices. Standard touchscreen text entry for visually impaired people is burdensome: users must explore the screen to find software keys…

    text entry · touchscreen accessibility · visual impairment · mobile accessibility · gesture interaction

  • Tracking @stemxcomet: Teaching Programming to Blind Students via 3D Printing, Crisis Management, and Twitter

    Shaun K. Kane, Jeffrey P. Bigham · 2014 · ACM Technical Symposium on Computer Science Education

    This paper describes the design and execution of a four-day programming workshop for blind and visually impaired high school students, conducted as part of the National Federation of the Blind's STEM-X summer science camp. Nine students (grades 8-12) learned Ruby programming…

    accessible programming · computer science education · blindness · visual impairment · 3D printing

15 results.