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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Supporting People with Acquired Brain Injury to Use a Reminding App; Narrow-deep vs. Broad-shallow User Interfaces

    Matthew Jamieson, Marilyn Lennon, Breda Cullen, Stephen Brewster, Jonathan Evans · 2022 · ACM Transactions on Accessible Computing

    This study compares two contrasting user interface approaches for smartphone reminder apps used by people with acquired brain injury (ABI). "Broad-shallow" interfaces show lots of information on fewer screens (requiring scrolling), while "narrow-deep" interfaces present one…

    acquired brain injury · cognitive accessibility · user interface design · assistive technology · memory aids

  • Scribe: Improving Older Adults' Access to Medical Instructions from Patient-Physician Conversations

    Hilda Karimi, Jasprabhjit Bora, Martin Hammond · 2021 · Proceedings of the 18th International Web for All Conference (W4A '21)

    This paper presents Scribe, a mobile prototype designed to help older adults access, organize, and recall medical information shared during doctor's visits. The research addresses a significant accessibility challenge: older patients, particularly those managing multiple chronic…

    older adults · health informatics · patient-physician communication · mobile accessibility · assistive technology

  • Cognitive Function vs. Accessible Authentication: Insights from Dyslexia Research

    Jacques Ophoff, Graham Johnson, Karen Renaud · 2021 · Proceedings of the 18th International Web for All Conference (W4A)

    This paper explores the accessibility challenges that password-based authentication poses to people with dyslexia, arguing that accessibility is a neglected third dimension alongside the well-studied security and usability considerations. The authors recruited 13 participants…

    cognitive accessibility · dyslexia · authentication · security · passwords

  • Measuring Text Comprehension for People with Reading Difficulties Using a Mobile Application

    Andreas Säuberli · 2021 · Proceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This extended abstract presents a mobile touchscreen application designed to measure text comprehension for people with reading difficulties, specifically targeting users of Easy Language — simplified text used to make information accessible to people with intellectual…

    readability · intellectual disability · easy language · reading accessibility · cognitive accessibility

  • Towards Designing Mobile Apps for Independent Travel: Exploring Current Barriers and Opportunities for Supporting Young Adults with Down's Syndrome

    A. M. Khan, P. Langdon, J. Bichard, P. J. Clarkson, S. Tunnard, L. Dubiel, P. Dunlop, M. Lennon · 2021 · ACM Transactions on Accessible Computing

    This comprehensive study uses a three-cycle Participatory Action Research (PAR) methodology to understand barriers to independent travel for young adults with Down's Syndrome (DS) and develop a smartphone app prototype to address them. The research involved young adults with DS…

    Down syndrome · intellectual disabilities · independent travel · public transport accessibility · wayfinding

  • Investigating Best Practices for Remote Summative Usability Testing with People with Mild to Moderate Dementia

    Rachel Wood, Emma Dixon, Salma Elsayed-Ali, Ekta Shokeen, Amanda Lazar, Jonathan Lazar · 2021 · ACM Transactions on Accessible Computing

    This study is the first to examine best practices for conducting remote summative usability testing with people who have mild to moderate dementia, independent of their caregivers. The research included 15 participants (5 pilot, 10 main study) with an average age of 64,…

    dementia · usability testing · remote research · cognitive accessibility · older adults

  • Enhancing Internet Search Abilities for People with Intellectual Disabilities in Sri Lanka

    Theja K. Arachchi, Laurianne Sitbon, Jinglan Zhang, Ruwan Gamage, Priyantha Hewagamage · 2021 · ACM Transactions on Accessible Computing

    This study examines how young adults with intellectual disabilities (ID) in Sri Lanka, who had never previously used the Internet, learned to perform web searches using Google in their native Sinhala language. Ten participants aged 18-30 from two special schools participated in…

    intellectual disabilities · web search · digital literacy · eLearning · cognitive accessibility

  • Toward a Competency-based Approach to Co-designing Technologies with People with Intellectual Disability

    Andrew A. Bayor, Margot Brereton, Laurianne Sitbon, Bernd Ploderer, Filip Bircanin, Benoit Favre, Stewart Koplick · 2021 · ACM Transactions on Accessible Computing

    This paper proposes a Competency-based design approach for co-designing technologies with people with intellectual disability, extending Wobbrock et al.'s influential ability-based design framework. While ability-based design focuses on what users "can do" rather than their…

    intellectual disability · co-design · participatory design · ability-based design · cognitive accessibility

  • Designing Accessible, Explainable AI (XAI) Experiences

    Christine T. Wolf, Kathryn E. Ringland · 2020 · SIGACCESS Accessibility and Computing

    This paper examines the intersection of explainable AI (XAI) and accessibility, identifying two primary concerns that the XAI field has largely overlooked. The first concern is accessibility at the XAI interface itself. While XAI techniques like visual explanations have made…

    explainable AI · accessibility · aging in place · mental health · digital mental health

  • Accessible conversational user interfaces: considerations for design

    Kate Lister, Tim Coughlan, Francisco Iniesto, Nick Freear, Peter Devine · 2020 · Proceedings of the 17th International Web for All Conference (W4A)

    This paper presents the first comprehensive review of accessibility considerations for conversational user interfaces (CUIs) — a category that includes chatbots, voice-activated personal assistants (like Amazon Alexa and Apple Siri), interactive voice response (IVR) systems, and…

    conversational user interfaces · chatbots · voice assistants · cognitive accessibility · mental health

  • The Role of Sensory Changes in Everyday Technology use by People with Mild to Moderate Dementia

    Emma Dixon, Amanda Lazar · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2020)

    This qualitative study investigates how sensory changes associated with dementia interact with everyday technology use — a topic almost entirely overlooked in prior research, which has focused predominantly on cognitive support such as memory aids, task simplification, and…

    dementia · sensory changes · everyday technology · personalization · cognitive accessibility

  • "Maps are hard for me": Identifying How Older Adults Struggle with Mobile Maps

    Ja Eun Yu, Debaleena Chattopadhyay · 2020 · ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This short paper from the University of Illinois at Chicago examines how older adults (aged 60+) use Google Maps on their own mobile devices and identifies the specific accessibility challenges they encounter. While smartphone ownership among US adults aged 65+ grew from 18% in…

    older adults · mobile accessibility · mobile maps · touchscreen · cognitive accessibility

  • Action Blocks: Making Mobile Technology Accessible for People with Cognitive Disabilities

    Lia Carrari, Rain Michaels, Ajit Narayanan, Lei Shi, Xiang Xiao · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This demonstration paper presents Action Blocks, an Android application developed by Google that simplifies mobile device interactions for people with cognitive disabilities. The app allows users or their caregivers to create customizable one-tap buttons on the device home…

    cognitive accessibility · mobile accessibility · assistive technology · aging in place · augmentative and alternative communication

  • Action Blocks: Making Mobile Technology Accessible for People with Cognitive Disabilities

    Lia Carrari, Rain Michaels, Ajit Narayanan, Lei Shi, Xiang Xiao · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2020)

    This demonstration paper presents Action Blocks, a Google Android application designed to make mobile technology accessible to people with cognitive disabilities. The core problem the paper addresses is that modern smartphones require complex multi-step interactions — finding…

    cognitive accessibility · mobile accessibility · assistive technology · aging in place · augmentative and alternative communication

  • Accessible Creativity with a Comic Spin

    Carla Tamburro, Timothy Neate, Abi Roper, Stephanie Wilson · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2020)

    This paper presents Comic Spin, a tablet-based app (iOS and Android) designed to enable people with aphasia to create short comic strips. Aphasia, most commonly caused by stroke, affects language abilities including reading, writing, speaking, and listening, and impacts…

    aphasia · creativity support tools · constrained creativity · cognitive accessibility · participatory design

  • Establishing a Serious Game on Relationship Boundaries for People with Developmental Disabilities

    Samantha Conde · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2020)

    This short paper presents "Boundaries," a serious game designed to help adults with developmental disabilities explore and discuss personal relationship boundaries — a topic motivated by alarming statistics on sexual violence against this population. People with developmental…

    developmental disability · serious games · safeguarding · sexuality · cognitive accessibility

  • Teacher Views of Math E-learning Tools for Students with Specific Learning Disabilities

    Zikai Alex Wen, Erica Silverstein, Yuhang Zhao, Anjelika Lynne Amog, Katherine Garnett, Shiri Azenkot · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2020)

    This paper examines how teachers use math e-learning tools with students who have specific learning disabilities (SLDs) in grades 5-8, a population where approximately 5% of US public school students are identified as having an SLD. SLDs predominantly affect reading (dyslexia),…

    learning disabilities · education accessibility · educational technology · dyscalculia · dyslexia

  • The TalkingBox.: Revealing Strengths of Adults with Severe Cognitive Disabilities

    Filip Bircanin, Laurianne Sitbon, Bernd Ploderer, Andrew Azaabanye Bayor, Michael Esteban, Stewart Koplick, Margot Brereton · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2020)

    This paper presents a case study of TalkingBox, a tangible communication device co-designed with Chris (pseudonym), a young adult with a severe cognitive disability, and his support network at a community day centre in Brisbane, Australia. Chris is minimally verbal, communicates…

    intellectual disability · augmentative and alternative communication · tangible interaction · co-design · participatory design

  • Evaluation of a Prototype Interactive Working Memory Application for Children with Learning Disabilities

    Elaine Pearson, Adel Shaban · 2019 · Proceedings of the 16th International Web for All Conference (W4A)

    This short paper presents an expert evaluation of a prototype working memory training application designed specifically for children aged 7-9 with learning disabilities. The application was built using a novel design framework that integrates three distinct sets of guidelines:…

    learning disability · cognitive accessibility · working memory · gamification · cognitive load

  • Adults with High-functioning Autism Process Web Pages With Similar Accuracy but Higher Cognitive Effort Compared to Controls

    Victoria Yaneva, Le An Ha, Sukru Eraslan, Yeliz Yesilada · 2019 · Proceedings of the 16th International Web for All Conference (W4A)

    This paper investigates the accuracy and efficiency with which adults with high-functioning autism process web pages compared to neurotypical controls, using eye-tracking to reveal hidden cognitive effort differences. The study addresses a critical gap: existing web…

    autism spectrum disorder · eye tracking · cognitive accessibility · web accessibility · neurodivergence

  • It's All About the Message: Visual Experience is a Precursor to Accurate Auditory Interaction

    Simon Harper, Sukru Eraslan, Yeliz Yesilada · 2019 · Proceedings of the 16th International Web for All Conference (W4A)

    This paper argues that understanding how sighted users visually experience web pages is a necessary precursor to designing effective auditory (screen reader) experiences for visually disabled users. The authors challenge the assumption that the experiences of sighted and blind…

    eye tracking · screen reader · page linearization · experiential transcoding · visual impairment

  • Turning Heads: Designing Engaging Immersive Video Experiences to Support People with Intellectual Disability when Learning Everyday Living Skills

    Laurianne Sitbon, Ross Brown, Lauren Fell · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents findings from a participatory design process exploring how 360-degree video viewed through head-mounted displays can support people with intellectual disabilities in learning everyday living skills. The research was conducted over four iterative design cycles…

    intellectual disability · 360-degree video · virtual reality · life skills training · immersive learning

  • Personalization and Layering to Simplify Computer Accessibility

    Gregg Vanderheiden, J. Bern Jordan · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This demonstration paper presents Morphic, an operating system extension that combines auto-personalization, complexity layering, enhanced feature discovery, and Install on Demand (IoD) to make computers easier to use for people who face barriers due to disability, literacy, or…

    auto-personalization · cognitive accessibility · digital literacy · assistive technology · operating system accessibility

  • Leveraging Participation: Supporting Skills Development of Young Adults with Intellectual Disability Using Social Media

    Andrew A. Bayor, Laurianne Sitbon, Bernd Ploderer, Filip Bircanin, Stewart Koplick, Margot Brereton · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This paper investigates how young adults with intellectual disability (ID) can leverage their existing social media participation — particularly on YouTube and Facebook — to develop new skills beyond entertainment. The researchers conducted a participatory study at an Australian…

    intellectual disability · social media · digital inclusion · participatory design · skills development

  • HowToApp: Supporting Life Skills Development of Young Adults with Intellectual Disability

    Andrew A. Bayor · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This student research abstract describes the co-design and preliminary evaluation of HowToApp, a mobile application that helps young adults with intellectual disability (ID) search for, watch, archive, and share YouTube videos related to their personal skills development…

    intellectual disability · co-design · social media · YouTube · skills development