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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Screening Risk of Dyslexia Through a Web-Game Using Language-Independent Content and Machine Learning

    Maria Rauschenberger, Ricardo Baeza-Yates, Luz Rello · 2020 · Proceedings of the 17th International Web for All Conference (W4A)

    This paper presents MusVis, a web-based game designed to screen for dyslexia risk using language-independent content and machine learning, enabling potential early detection even in pre-readers who have not yet developed literacy skills. Dyslexia affects 5-15% of the world…

    dyslexia · machine learning · screening · serious games · gamification

  • Towards the Prediction of Dyslexia by a Web-based Game with Musical Elements

    Maria Rauschenberger, Luz Rello, Ricardo Baeza-Yates, Emilia Gomez, Jeffrey P. Bigham · 2017 · Proceedings of the 14th International Web for All Conference (W4A)

    This paper presents DysMusic, a web-based serious game prototype that aims to predict the risk of dyslexia in pre-reading children using musical elements rather than linguistic tasks. Current dyslexia screening tools rely on reading and writing abilities — linguistic elements…

    dyslexia · screening · serious games · gamification · music

  • Faster Text-to-Speeches: Enhancing Blind People's Information Scanning with Faster Concurrent Speech

    João Guerreiro, Daniel Gonçalves · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper investigates how blind users can scan digital information more efficiently by comparing two approaches: increasing speech rate (the traditional method) versus using concurrent speech (multiple simultaneous voices). The research leverages the "Cocktail Party…

    blindness · screen readers · text-to-speech · speech rate · concurrent speech

  • Using simultaneous audio sources to speed-up blind people's web scanning

    João Guerreiro · 2013 · Proceedings of the 10th International Cross-Disciplinary Conference on Web Accessibility (W4A)

    This doctoral consortium paper proposes using multiple simultaneous audio sources to help blind users scan web content faster. The core problem is that screen readers present information sequentially — one item at a time — while sighted users can visually scan an entire page at…

    blindness · screen readers · spatial audio · web navigation · auditory perception

4 results.