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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Investigating Sighted Users' Browsing Behaviour to Assist Web Accessibility

    Eleni Michailidou, Simon Harper, Sean Bechhofer · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper presents an eye tracking study investigating how sighted users browse web pages, with the goal of using these insights to improve web accessibility for visually impaired users. The core argument is that understanding sighted users' visual browsing patterns can inform…

    eye tracking · web accessibility · visual impairment · web design · visual complexity

  • Hover or Tap? Supporting Pen-based Menu Navigation for Older Adults

    Karyn Moffatt, Sandra Yuen, Joanna McGrenere · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper investigates "drifting" — an error specific to pen-based (Tablet PC) interaction where users accidentally hover over an adjacent menu head, causing their intended menu to close and the wrong one to open. This occurs because inductive pen technology tracks the pen…

    aging · input methods · touchscreen accessibility · inclusive design · user interface design

  • Software and Technologies Designed for People with Autism: What Do Users Want?

    Cynthia Putnam, Lorna Chong · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper reports on an online survey of 114 respondents (12 adults with ASD completing it themselves, 102 submissions about children with ASD from parents, teachers, and professionals) investigating what users actually want from software and technology designed for people with…

    autism · user-centered design · cognitive accessibility · assistive technology · educational technology

  • A3: A Coding Guideline for HCI+Autism Research Using Video Annotation

    Joshua Hailpern, Karrie Karahalios, James Halle, Laura DeThorne, Mary-Kelsey Coletto · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper presents A3 (Annotation for ASD Analysis), a systematic coding guideline developed through cross-disciplinary collaboration between computer scientists, special educators, and speech and hearing scientists at the University of Illinois. The work addresses a…

    autism · video annotation · research methodology · inter-rater reliability · computerized feedback

  • Understanding Pointing Problems in Real World Computing Environments

    Amy Hurst, Jennifer Mankoff, Scott E. Hudson · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper develops techniques for collecting and analysing pointing performance data during real-world computer use, rather than solely in laboratory settings, to understand how pointing behaviour varies over time for individuals with motor impairments. Two computers were…

    motor disability · pointing · input methods · assistive technology · cerebral palsy

  • The Flote: An Instrument for People with Limited Mobility

    Amal Dar Aziz, Chris Warren, Hayden Bursk, Sean Follmer · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper introduces the Flote, a digital wind instrument designed to enable people with limited mobility to play music using only head movement and breath control. Developed at Stanford University through a collaboration between computer science and music departments (CCRMA),…

    music accessibility · adaptive musical instrument · limited mobility · head tracking · breath control

  • Naming Practice on an Open Platform for People with Aphasia

    Chris Benjamin, Jesse Harris, Alex Moncrief, Gail Ramsberger, Clayton Lewis · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper presents Banga, a prototype software system built on the Android open-source mobile platform to deliver word finding practice — a form of speech-language therapy — to people with aphasia. Aphasia, a language disorder typically caused by stroke, affects approximately…

    aphasia · naming practice · word finding · mobile health · Android

  • Advanced Auditory Menus: Design and Evaluation of Auditory Scroll Bars

    Pavani Yalla, Bruce N. Walker · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper from the Sonification Lab at Georgia Institute of Technology investigates how to design auditory scrollbars — non-speech sound cues that convey contextual information (menu size, current position) while navigating auditory menus. Visual menus use scrollbars, icons,…

    auditory interface · auditory menu · sonification · non-speech sounds · universal design

  • Analysis of Speech Properties of Neurotypicals and Individuals Diagnosed with Autism and Down Syndrome

    Mohammed E. Hoque · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This MIT Media Lab study systematically compares speech properties across three groups — neurotypicals (NT), individuals with autism spectrum disorder (ASD), and individuals with Down syndrome (DS) — using 100 minutes of audio data from 10 natural one-to-one conversations. Six…

    speech processing · autism · Down syndrome · speech production · prosody

  • Adapting Word Prediction to Subject Matter without Topic-Labeled Data

    Keith Trnka · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper proposes a method for adapting word prediction systems to the current topic of discourse without requiring human-labeled topic categories in the training data. Word prediction is a key feature of Augmentative and Alternative Communication (AAC) devices, where it…

    word prediction · AAC · language model · topic modeling · natural language processing

  • How Older and Younger Adults Differ in Their Approach to Problem Solving on a Complex Website

    Peter G. Fairweather · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This IBM Research paper challenges the prevailing assumption that older adults use the web in the same way as younger adults, just more slowly and less accurately. The study examined how 28 participants aged 18-73 navigated a complex newspaper website to solve a realistic…

    aging · web navigation · cognitive accessibility · usability · older adults

  • Technology for Just-in-Time In-Situ Learning of Facial Affect for Persons Diagnosed with an Autism Spectrum Disorder

    Miriam Madsen, Rana el Kaliouby, Matthew Goodwin, Rosalind Picard · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This MIT Media Lab paper presents a wearable technology system designed to help adolescents with autism spectrum disorders (ASD) learn to recognize and interpret facial expressions during real-time social interactions with their everyday companions. The system combines a…

    autism · affective computing · facial affect · emotion recognition · wearable technology

  • Text Entry for Mobile Devices and Users with Severe Motor Impairments: HandiGlyph, a Primitive Shapes Based Onscreen Keyboard

    Mohammed Belatar, Franck Poirier · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper presents HandiGlyph, a text input method for mobile devices designed for users with severe motor disabilities such as Cerebral Palsy, Amyotrophic Lateral Sclerosis, Locked-In Syndrome, and quadriplegia. The system is built on the UniGlyph principle: each letter of the…

    text entry · motor disability · on-screen keyboard · AAC · scanning input

  • Enabling the Legally Blind in Classroom Note-Taking

    David Hayden, Dirk Colbry, John A. Black Jr, Sethuraman Panchanathan · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper demonstrates the CUbiC Note Taker, a portable assistive device developed at Arizona State University that enables students who are legally blind to independently take notes in classroom settings. The system addresses multiple limitations of existing accommodations:…

    low vision · legal blindness · assistive technology · education · note-taking

  • Social Accessibility: Achieving Accessibility through Collaborative Metadata Authoring

    Hironobu Takagi, Shinya Kawanaka, Masatomo Kobayashi, Takashi Itoh, Chieko Asakawa · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This IBM Research Tokyo paper proposes Social Accessibility, a system that applies social computing principles to web accessibility by enabling a worldwide community of volunteers to collaboratively create external accessibility metadata for inaccessible websites. The core…

    web accessibility · social computing · collaborative authoring · metadata · web transcoding

  • Automation of Repetitive Web Browsing Tasks with Voice-Enabled Macros

    Yevgen Borodin · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper proposes an approach for automating repetitive web browsing tasks through personalized macros with a speech-enabled interface, implemented within the HearSay non-visual web browser at Stony Brook University. The core problem is that non-visual aural web browsing…

    screen reader · web accessibility · non-visual browsing · web macro · voice interface

  • A Demonstration of PhotoTacs: A Simple Image-Based Phone Dialing Interface for People with Cognitive or Visual Impairments

    Michael J. Astrauskas, John A. Black Jr, Sethuraman Panchanathan · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper from Arizona State University's Center for Cognitive Ubiquitous Computing demonstrates PhotoTacs, an image-based phone book application for smart phones designed for people with cognitive disabilities, visual impairments, or illiteracy. The motivation is that modern…

    cognitive accessibility · visual impairment · mobile accessibility · simplified interface · assistive technology

  • Low-Cost Accelerometry-Based Posture Monitoring System for Stroke Survivors

    Sonia Arteaga, Jessica Chevalier, Andrew Coile, Andrew William Hill, Serdar Sali, Sangheeta Sudhakhrisnan, Sri H. Kurniawan · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper from the University of California Santa Cruz reports a low-cost wearable posture monitoring system for stroke survivors, costing approximately $100 for the full prototype. Stroke patients are believed to benefit from maintaining good posture during early…

    stroke rehabilitation · wearable technology · accelerometer · posture monitoring · physical therapy

  • Blind Hero: Enabling Guitar Hero for the Visually Impaired

    Bei Yuan, Eelke Folmer · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper from the University of Nevada, Reno presents Blind Hero, a modification of the popular video game Guitar Hero that replaces visual stimuli with haptic feedback to enable visually impaired players to participate. The system uses a custom haptic glove with small pager…

    game accessibility · haptic feedback · visual impairment · sensory substitution · rhythm game

  • Sudoku Access: A Sudoku Game for People with Motor Disabilities

    Stéphane Norte, Fernando G. Lobo · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper from the University of Algarve, Portugal presents Sudoku Access, an accessible version of the Sudoku puzzle game designed for people with motor disabilities. The system provides two alternative input methods: switch-based scanning and speech recognition, allowing…

    game accessibility · motor disability · scanning input · speech recognition · switch access

  • Constructing Relational Diagrams in Audio: The Multiple Perspective Hierarchical Approach

    Oussama Metatla, Nick Bryan-Kinns, Tony Stockman · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper from Queen Mary, University of London presents a novel approach for constructing and manipulating relational diagrams — such as Entity-Relationship (ER) diagrams — through an audio-only interface. While previous research addressed non-visual access to existing…

    auditory display · non-visual representation · diagram accessibility · blind users · accessible graphics

  • Note-Taker: Enabling Students Who Are Legally Blind to Take Notes in Class

    David Hayden, Dirk Colbry, John A. Black Jr, Sethuraman Panchanathan · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This full paper from Arizona State University presents the CUbiC Note-Taker in detail, including its motivation, design principles, and results from two extensive case studies totaling over 200 hours of in-class use. The paper opens with a compelling first-person account from…

    low vision · legal blindness · assistive technology · education · note-taking

  • Technology Devices for Older Adults to Aid Self Management of Chronic Health Conditions

    Amritpal Singh Bhachu, Nicolas Hine, John Arnott · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This University of Dundee study investigates older adults' opinions and attitudes toward technology devices that could be used as part of a telecare system for self-managing chronic health conditions. The research was conducted through technology evaluation workshops with a…

    aging · telecare · self-management · health technology · older adults

  • Early Diagnosis of Autism through Analysis of Pre-Speech Vocalizations

    Keshi Dai · 2007 · SIGACCESS Accessibility and Computing

    This paper proposes an approach for early diagnosis of autism spectrum disorder (ASD) by computationally analyzing the pre-speech vocalizations of infants aged 6 to 18 months. The author notes that while autism can be reliably diagnosed by age 3, and potentially as early as 12…

    autism spectrum disorder · early diagnosis · speech recognition · pre-speech vocalization · early intervention

  • Simulating HCI for Special Needs

    Pradipta Biswas · 2007 · SIGACCESS Accessibility and Computing

    This paper describes the development of a simulator designed to model human-computer interaction for users with physical disabilities, addressing a significant gap in HCI research. The author argues that existing HCI models such as the GOMS family (KLM, CMN-GOMS, CPM-GOMS) and…

    human-computer interaction · motor impairment · user modeling · simulation · assistive interface